Gaming inazuma eleven

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Bmcs said:
rody2k6 said:
Bmcs said:
It´s not working on my Akaio 1.8.5a
angry.gif

Turn AP on

Already did that....guess it might be from the ROM...

EDIT: Tried another one (patched) but still i get stuck on Loading screen...

You may want to check out this thread.

http://gbatemp.net/t277608-acekard-1-8-5-a...p;#entry3437205

I finally got it to work with 1.8.1 but other people are saying it works with 1.8.5a with the latest loaders. I tried that but it still didnt work for me. Best of luck to you. Hopefully we will get a AKAIO update soon that addresses this issue.
 
Jugiatsu said:
Bmcs said:
rody2k6 said:
Bmcs said:
It´s not working on my Akaio 1.8.5a
angry.gif

Turn AP on

Already did that....guess it might be from the ROM...

EDIT: Tried another one (patched) but still i get stuck on Loading screen...

You may want to check out this thread.

http://gbatemp.net/t277608-acekard-1-8-5-a...p;#entry3437205

I finally got it to work with 1.8.1 but other people are saying it works with 1.8.5a with the latest loaders. I tried that but it still didnt work for me. Best of luck to you. Hopefully we will get a AKAIO update soon that addresses this issue.

Thanks

I'm also using the latest loaders, so, if that doesn't help i guess i might just forget about it.

EDIT: DONE!
laugh.gif


What i've done:

1- Backup everything i had on the Micro SD

2- Format the Micro SD with Panasonic formatter (in the options check "Full (OverWrite)"

3- Install a new copy of Akaio 1.8.5.a

4- Put everything back in the Micro SD

5- Turn on the AP on "Inazuma Eleven"

6- Play the game

By the way, i used a Clean Version...

And guess what, Golden Sun (AP on) works too!
nyanya.gif


My Micro SD: Kingston 4Gb
 
This is weird - I never had any problems with these games on my Ak2i - Inazuma ran fine, Golden Sun ran perfect.
 
Syrous said:
@trev1

Thank you very much for this my good man, good job =)
My order with gamesbasement.co.uk still says "Processing - Order Received" so this was very welcome.
bow.gif

Youre very welcome bro..

Also all those with freeze issues should start posting their cards...speed..class..make (etc) it seems like we ran into more sd issues...so everyone should reformat with sd formatter ( options: full erase- on,format size adjust- on) and wish for the best...good luck guys
 
badgerkins said:
OMG. Occult team = complete BS.
Its not that hard, just set your formation to butterfly and put Nathan in the middle, run Kevin up the field and passs it to him cause only his dragon crash gets through the goalie until you unlock dragon tornado.


.....God these english names irritate me, i had to type their names like 3 times cause i wrote their japanese one ^^'
 
I've had my game freeze twice, and I've just finished the regional finals. Not that bad really. Though one was during the second half against Royal Academy which was kinda annoying. When I restarted and played again I was up by 2 more points than I was at the half than the first time though, haha.
 
I'm enjoying this, I only wish that getting other players was more worth it compared to the original team or story characters, nearly everyone you start with is way better than anyone you recruit. The only exception is maybe Tod, but he has a few good skills for his position.

What makes me worried is just how localized this game is, it seems to basically take place in some weird part of the UK. When you look at the settings of the other 2 games: Going around Japan and trying to find players to take on aliens for the second and going around Japan to find the best team to compete in the youth world cup, it makes me wonder if those will ever be localized. Though they could do the same thing but just keep all the very British sounding lingo in I suppose, but it does make you wonder if this is just a one-off for the series outside of Japan. Perhaps if the sales are good/the anime gets good ratings. I think we'll have to wait and see how the UK market responds to this game as it's obvious much of the localization was aimed at it.

How is the localization for the other languages, does it feel like the game could very well be set in Spain, Italy, Germany, France?
 
InsertAName said:
...When you look at the settings of the other 2 games: Going around Japan and trying to find players to take on aliens for the second and going around Japan to find the best team to compete in the youth world cup, it makes me wonder if those will ever be localized. ...

I get the sense that European audiences are generally more accepting of...how should I say it, Japanisms than the U.S. We love our violence, whereas quirkiness isn't necessarily a turn-off in other parts of the world.

I guess the bottom line, of course, is whether or not this one sells well in the territories it was released. Nintendo published it, and that's probably the only reason it was given a chance outside of Japan at all; they're willing to test the waters -- they can afford to. If it sells along similar lines as EBA in the U.S., then there's likely little hope of seeing the other two games localized.
 
I tried playing the Japanese version when it was released ages ago. I never fully understood all the element stats due to the language barrier. Even after only 3 hours of the this version I'm getting to grips with the game mechanics. The RPG story adds a further layer to my enjoyment of the game.

I love the way you can add real football tactics. I play a high line and press the play as much as possible. With Kevin and Axel upfront leveling up fast. They make a good strike partnership. I've added to the team with a couple of friends. I've left them on the bench and they still gain experience. Once they are up to snuff I'm gonna blood them in a few friendlies before introducing them in the cup games.

Inazuma is an excellent, deep, strategic game and probably one of the most unique interpretations the beautiful game I've ever played.

Football fans that normally shun the fifas/pes's should try this game out, you may be surprised.
 
dudereno said:
I tried playing the Japanese version when it was released ages ago. I never fully understood all the element stats due to the language barrier. Even after only 3 hours of the this version I'm getting to grips with the game mechanics. The RPG story adds a further layer to my enjoyment of the game.

I love the way you can add real football tactics. I play a high line and press the play as much as possible. With Kevin and Axel upfront leveling up fast. They make a good strike partnership. I've added to the team with a couple of friends. I've left them on the bench and they still gain experience. Once they are up to snuff I'm gonna blood them in a few friendlies before introducing them in the cup games.

Inazuma is an excellent, deep, strategic game and probably one of the most unique interpretations the beautiful game I've ever played.

Football fans that normally shun the fifas/pes's should try this game out, you may be surprised.

I love FIFA and this game, but I wish I could control the players more - when mine player has the ball on his foot - he goes in his own direction until I see the goal, is there a way I can guide my player (the one with the ball) I know that I can guide a player to receive a pass but that is about it
 
rody2k6 said:
dudereno said:
I tried playing the Japanese version when it was released ages ago. I never fully understood all the element stats due to the language barrier. Even after only 3 hours of the this version I'm getting to grips with the game mechanics. The RPG story adds a further layer to my enjoyment of the game.

I love the way you can add real football tactics. I play a high line and press the play as much as possible. With Kevin and Axel upfront leveling up fast. They make a good strike partnership. I've added to the team with a couple of friends. I've left them on the bench and they still gain experience. Once they are up to snuff I'm gonna blood them in a few friendlies before introducing them in the cup games.

Inazuma is an excellent, deep, strategic game and probably one of the most unique interpretations the beautiful game I've ever played.

Football fans that normally shun the fifas/pes's should try this game out, you may be surprised.

I love FIFA and this game, but I wish I could control the players more - when mine player has the ball on his foot - he goes in his own direction until I see the goal, is there a way I can guide my player (the one with the ball) I know that I can guide a player to receive a pass but that is about it

You can move your man the same way if you have the ball!
rolleyes.gif
 
benno300 said:
rody2k6 said:
dudereno said:
I tried playing the Japanese version when it was released ages ago. I never fully understood all the element stats due to the language barrier. Even after only 3 hours of the this version I'm getting to grips with the game mechanics. The RPG story adds a further layer to my enjoyment of the game.

I love the way you can add real football tactics. I play a high line and press the play as much as possible. With Kevin and Axel upfront leveling up fast. They make a good strike partnership. I've added to the team with a couple of friends. I've left them on the bench and they still gain experience. Once they are up to snuff I'm gonna blood them in a few friendlies before introducing them in the cup games.

Inazuma is an excellent, deep, strategic game and probably one of the most unique interpretations the beautiful game I've ever played.

Football fans that normally shun the fifas/pes's should try this game out, you may be surprised.

I love FIFA and this game, but I wish I could control the players more - when mine player has the ball on his foot - he goes in his own direction until I see the goal, is there a way I can guide my player (the one with the ball) I know that I can guide a player to receive a pass but that is about it

You can move your man the same way if you have the ball!
rolleyes.gif

OK so I just drag my stylus and not tap it (since it would make it a pass)
 

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