IEDGE SAVE FILE FOR ZELDA

Discussion in 'EDGE' started by puppiesome, Jan 27, 2010.

Jan 27, 2010

IEDGE SAVE FILE FOR ZELDA by puppiesome at 10:16 PM (1,091 Views / 0 Likes) 4 replies

  1. puppiesome
    OP

    Newcomer puppiesome Member

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    [​IMG] i JUST GOT MY IEDGE, GOT THE BOOT SETUP AND ALL MY GAMES WORKING EXCEPT FOR ZELDA SPIRIT TRACK. ITS THE XPA PATCH AND IT WORKS FINE ON MY M3 SIMPLY TILL I TRANFERED IT OVER IEDGE. Everytime i ran the game it keeps saying creating a save file...
    Is it me or everybody is having the same problem?
    thanks
     
  2. Davess

    Member Davess On the list :D (Thanks Haflore)

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    1. STOP USING CAPS, not 1337 8D

    Did you use the same patched (With the M3 Version, works (Only with the M3 patch) on the M3)

    So, Redownload?
     
  3. puppiesome
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    Newcomer puppiesome Member

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    I know my bad on caps lol. So you mean to redownload the rom again? and patch it with what?
     
  4. bwillb

    Member bwillb GBAtemp Advanced Fan

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    spirit tracks seems to be working without any patches on ver 1.7 edge os. happy day [​IMG]
     
  5. puppiesome
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    Newcomer puppiesome Member

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    [​IMG] I figured out the problem. [​IMG] From my M3 Simply the save file for LZST was 512kb it worked fine and everything while IEdge LZST save file is 1024kb. Transfering my M3 Simply save file(512kB) to IEdge won't work, IEdge will just keep ignoring that save file and create a new one. What you do is (if you don't want to lose your progress of the game) convert that save file 512kb to 1mb.

    Use the link below to download the converter.

    It's called Zelda Save Tool:

    http://www.ezflash.cn/zip/zelda_savetool_v1.01.rar

    Converts 512kb to 1mb save files [​IMG]
     

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