Hello! I have started to learn C recently (coming from c# where i never used classes anyway), and was wondering, what would I need to start porting games to the 3ds?
Here's some info:
I use windows, planning on getting a flavor of ubuntu (budgie maybe?) for my laptop, but for the time being, only windows 10.
---->Speaking of laptop, I use a desktop (the unzipping and downloading), and a laptop (sd card slot, mostly dragging on anf off files + full sd card backups) connected with OneDrive.
I use a 3ds XL (not new)
---->It's already got homebrew on it.
Yes, I have an IDE (Code::Blocks). Not sure if it's the right one, though.
Here's some info:
I use windows, planning on getting a flavor of ubuntu (budgie maybe?) for my laptop, but for the time being, only windows 10.
---->Speaking of laptop, I use a desktop (the unzipping and downloading), and a laptop (sd card slot, mostly dragging on anf off files + full sd card backups) connected with OneDrive.
I use a 3ds XL (not new)
---->It's already got homebrew on it.
Yes, I have an IDE (Code::Blocks). Not sure if it's the right one, though.