PCSX2 HD texture pack group
This group is to collect HD texture packs for the PCSX2 emulator, since there's no centralized location for them right now.
PCSX2 HD texture pack group

PCSX2 HD texture pack group

I need help with this DDS App for Texture Packs.

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MaximoCapcom

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Hi guys I need help with this app. I'm trying to convert a texture pack to DDS format, but I can't get all the textures to load in the game. Some are always missing. What are the correct app settings to get all the textures to load in the game?
 

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Sometimes DDS causes issues so PNG will have to be used in those cases.
If it doesn't load with PNG than those textures can't be upscaled
Also if you're using an AMD GPU, check "No CUDA"
Output format should be DXT5 for compatibility
 
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Sometimes DDS causes issues so PNG will have to be used in those cases.
If it doesn't load with PNG than those textures can't be upscaled
Also if you're using an AMD GPU, check "No CUDA"
Output format should be DXT5 for compatibility
Thanks I'll try that " No Cuda"
 
Last edited by MaximoCapcom,
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Okay, I've done it again and I'm still having the same problem. Not all textures are loading in the game.
Which DDS format did you choose when converting to DDS? I usually use BC7 if my textures are made for PC only and BC3/DXT5 if I want my pack to be compatible with AetherSX2 on Android. Also did those textures you mentioned work when they were PNG?
 
Which DDS format did you choose when converting to DDS? I usually use BC7 if my textures are made for PC only and BC3/DXT5 if I want my pack to be compatible with AetherSX2 on Android. Also did those textures you mentioned work when they were PNG?
Yeah in PNG they work perfectly. I've tried converte them in BC7, BC3, DXT5 or DXT1 but nothing works. I always have the same problem. It makes me angry because if I can't fix this problem, I won't be able to continue working on a package of remastered textures that I was making. My PC crashes with so many textures in PNG format.
 
Yeah in PNG they work perfectly. I've tried converte them in BC7, BC3, DXT5 or DXT1 but nothing works. I always have the same problem. It makes me angry because if I can't fix this problem, I won't be able to continue working on a package of remastered textures that I was making. My PC crashes with so many textures in PNG format.
If it does not work then the problem must be on your PC, DDS textures won't load if your OS system doesn't support it like how BC7 DDS won't load on Android due to the OS doesn't support it but would with DXT5 DDS. Can you view DDS image on your PC with any image viewer? Also the fact your PC crashes with PNG textures also concern me, did you use Precache Textures in PCSX2 settings? That would preload all every replacement textures to RAM and if you don't have many RAM, they will crash the game.
 
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If it does not work then the problem must be on your PC, DDS textures won't load if your OS system doesn't support it like how BC7 DDS won't load on Android due to the OS doesn't support it but would with DXT5 DDS. Can you view DDS image on your PC with any image viewer? Also the fact your PC crashes with PNG textures also concern me, did you use Precache Textures in PCSX2 settings? That would preload all every replacement textures to RAM and if you don't have many RAM, they will crash the game.
Yes I did pre cache. Maybe It could be because my pc is not so good. I don't even have an Nvidia graphics. Sometimes depends of the game. Because I have two Remastered games of mine in png format a with those I don't have problems, but with this one I'm making yes.
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If it does not work then the problem must be on your PC, DDS textures won't load if your OS system doesn't support it like how BC7 DDS won't load on Android due to the OS doesn't support it but would with DXT5 DDS. Can you view DDS image on your PC with any image viewer? Also the fact your PC crashes with PNG textures also concern me, did you use Precache Textures in PCSX2 settings? That would preload all every replacement textures to RAM and if you don't have many RAM, they will crash the game.
But if my PC really doesn't support the DDS format, why does it only load some textures in DDS? That's what I don't understand.
 
Yes I did pre cache. Maybe It could be because my pc is not so good. I don't even have an Nvidia graphics. Sometimes depends of the game. Because I have two Remastered games of mine in png format a with those I don't have problems, but with this one I'm making yes.
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But if my PC really doesn't support the DDS format, why does it only load some textures in DDS? That's what I don't understand.
Which renderer are you using? I've had reports of crashing on PCSX2 and Duckstation but once they switched to D3D11, the crashing stopped.
 
Maybe try with the other renderers and see what they do. I've been having a lot of issues with D3D12 on the Dolphin emulator. Usually for PCSX2 I use Vulkan or D3D11.
I've tried Vulkan since they say is more compatible with dds. But nothing
 
What is the game you're having trouble with and how many files are there?

If you want, I can take a look and see what it does on my side.
I'm triying to remaster the Lord of the Rings The Two Towers. My PC crashes on the third level, that level have a lot of textures, I have remastered the first part of that level. At the beginning of the level, as soon as the orcs appear coming down the snow, it crashes.
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What is the game you're having trouble with and how many files are there?

If you want, I can take a look and see what it does on my side.
Each remastered texture I have in that level weighs about 10MB or 15MB.
 

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