I'm trying to burn Thief. I noticed it doesn't check for topology data or xgd3 stealth padding. Is it safe to burn this? I did this tutorial http://gbatemp.net/threads/stealth-patching-with-abgx360.347771/

Re-run it, don't press Q to skip the game CRC check. Make sure that the game data is proper.
Also, it did check stealth, and it doesn't make sure XGD3 responses are correct because it's not an XGD3 game.
http://abgx360.net/verified.php?f=name&q=thief