ROM Hack How to open .bimg images?

Asia81

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Hi.

I extract a CIA (ShaunTheSheep15Videos.cia) and, for each episodes inside, there is some .bimg files, who are banner image:
1468431211-01.png
1468494142-hexcode.png

1468431215-02.png
1468431215-03.png
1468431216-04.png


But I can't open, neither Every File Explorer or Ohana3DS (in the texture tab) can't open them.

So if someone of you know how to open this format, it will be appreciable if you let us know how.

Thanks.

I uploaded some samples here:
http://www36.zippyshare.com/v/JS5e0pQJ/file.html
 
Last edited by Asia81,

Asdolo

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Yes, they are.
1468494142-hexcode.png


I guess I don't even know what is a thumbnail xD
Thumbnail = miniature picture = preview picture, etc

I think I know how to convert that to PNG (and reverse too), but I'm not home right now, so if you wait... [emoji14]

From 0x00 to 0x20 there is the header, which saves the width and height of the image and the format, then from 0x20 to the end I think it's the real raw image data

Do every file explorer shows an error when trying to open it, or it does nothing?
 
Last edited by Asdolo,

gamesquest1

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Thumbnail = miniature picture = preview picture, etc

I think I know how to convert that to PNG (and reverse too), but I'm not home right now, so if you wait... [emoji14]

From 0x00 to 0x20 there is the header, which saves the width and height of the image and the format, then from 0x20 to the end I think it's the real raw image data

Do every file explorer shows an error when trying to open it, or it does nothing?
if it helps you figure out the format, here is a little crappy botch job bimg file i made with a screenshot of it for referencing
 

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evandixon

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It looks like a bit map of some sort, possibly 16 bit color. Try playing around with yy-chr, to see which settings best display the image (it's great for 4bpp images, not sure about anything else).
 

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