How to compile mGBA on Windows?

Discussion in '3DS - Homebrew Development and Emulators' started by WiiUBricker, Feb 6, 2016.

  1. WiiUBricker
    OP

    WiiUBricker Insert Custom Title

    Member
    15
    Sep 19, 2009
    Argentina
    Espresso
    I downloaded the source from here and installed the Windows version of CMake from here. I started CMake gui and got this:

    cmake.png

    I don't know how to proceed further. I put the path to the mgba source code in the "Where is the source code" field and created a /bin directory for the "Where to build the binaries" field. Then I clicked generate but got an error. Anyone have step-by-step instructions for me please?
     
  2. squee666

    squee666 Advanced Tech Pleb

    Member
    7
    Sep 17, 2010
    Belfast
    You know you can download compiled versions from the website

    https://mgba.io/downloads.html

    and under development you can download compiled versions of the recent github
     
  3. WiiUBricker
    OP

    WiiUBricker Insert Custom Title

    Member
    15
    Sep 19, 2009
    Argentina
    Espresso
    I know but I want to compile my own builds with gfxSet3D(true); to increase the image quality of the topscreen.
     
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