I don't know and I don't know. Maybe you should learn how to actually compile homebrew before trying to get additional libraries for it.
well i compiled it
Oh and what do i do with the "builds" when they are made?
Hey I have the files but......
I have an error
@GalladeGuy halp its this:
> "make"
main.c
arm-none-eabi-gcc -MMD -MP -MF /c/Users/moodyfam/Desktop/undertale_techdemo-master/build/main.d -g -Wall -O2 -mword-relocations -fomit-frame-pointer -ffast-math -march=armv6k -mtune=mpcore -mfloat-abi=hard -I/c/Users/moodyfam/Desktop/undertale_techdemo-master/include -I/c/devkitPro/libctru/include -I/c/devkitPro/portlibs/armv6k/include -I/c/devkitPro/portlibs/3ds/include -I/c/Users/moodyfam/Desktop/undertale_techdemo-master/build -DARM11 -D_3DS -c /c/Users/moodyfam/Desktop/undertale_techdemo-master/source/main.c -o main.o
c:/Users/moodyfam/Desktop/undertale_techdemo-master/source/main.c: In function 'init':
c:/Users/moodyfam/Desktop/undertale_techdemo-master/source/main.c:110:2: error: too many arguments to function 'hidInit'
hidInit (NULL);
^
In file included from c:/devkitPro/libctru/include/3ds.h:40:0,
from c:/Users/moodyfam/Desktop/undertale_techdemo-master/source/main.c:3:
c:/devkitPro/libctru/include/3ds/services/hid.h:89:8: note: declared here
Result hidInit(void);
^
c:/Users/moodyfam/Desktop/undertale_techdemo-master/source/main.c: In function 'audio_load':
c:/Users/moodyfam/Desktop/undertale_techdemo-master/source/main.c:525:8: warning: unused variable 'bytesRead' [-Wunused-variable]
off_t bytesRead = fread (buffer, 1, size, file);
^
c:/Users/moodyfam/Desktop/undertale_techdemo-master/source/main.c: In function 'audio_stop':
c:/Users/moodyfam/Desktop/undertale_techdemo-master/source/main.c:537:31: warning: passing argument 2 of 'GSPGPU_FlushDataCache' makes integer from pointer without a cast [-Wint-conversion]
GSPGPU_FlushDataCache (NULL, buffer, size);
^
In file included from c:/devkitPro/libctru/include/3ds/gfx.h:11:0,
from c:/devkitPro/libctru/include/3ds.h:20,
from c:/Users/moodyfam/Desktop/undertale_techdemo-master/source/main.c:3:
c:/devkitPro/libctru/include/3ds/services/gspgpu.h:171:8: note: expected 'u32 {aka long unsigned int}' but argument is of type 'u8 * {aka unsigned char *}'
Result GSPGPU_FlushDataCache(const void* adr, u32 size);
^
c:/Users/moodyfam/Desktop/undertale_techdemo-master/source/main.c:537:2: error: too many arguments to function 'GSPGPU_FlushDataCache'
GSPGPU_FlushDataCache (NULL, buffer, size);
^
In file included from c:/devkitPro/libctru/include/3ds/gfx.h:11:0,
from c:/devkitPro/libctru/include/3ds.h:20,
from c:/Users/moodyfam/Desktop/undertale_techdemo-master/source/main.c:3:
c:/devkitPro/libctru/include/3ds/services/gspgpu.h:171:8: note: declared here
Result GSPGPU_FlushDataCache(const void* adr, u32 size);
^
make[1]: *** [main.o] Error 1
"make": *** [build] Error 2
> Process Exit Code: 2
> Time Taken: 00:01