Hacking How come SX OS hasn't been updated yet?

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Usually they're really fast with their updates. Especially now that the hack is public.

Is it possible Nintendo did something to block their xci loading feature and they're still trying to figure it out?
 
Basically any response in this thread will be speculation, wild guesses, lies or any combination of the three.

So here it goes: TX has been abducted by Nintendo and sold as slaves to our reptilian overlords. They will soon be pushed off the edge of our flat earth. Jesus will return and release SX OS 2.4 on February 31st 2020.
 
Maybe they are waiting to unleash the fixes along with another new and exclusive to SX feature, just in time for Xmas........
 
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If you've never worked on software development you need to understand that coding is not just grabbing random code and copy/paste it inside your own app and everything will work. Different architectures, different code-bases, different libraries (or same ones but in different versions), all require different approaches to get the puzzle pieces to work. If it was that easy, TX would have burped out an update right after atmosphere published the 6.2 key calc changes but they need to get everything working and with backwards compatibility. On top of that, enough changes are already in place with everything from the latest betas + bug fixing and all. Integrating core sig patching with new key calculations for 6.2 while maintaining the old code like cheat engine, xci loading and emunand also working is far from trivial. People are only concerned about 6.2 but this needs to work on all past versions as well.

Bear in mind that this is not TX related: they're just the target of this example. This applies to the majority of software development. Don't think for a moment that a 2 week cycle for a production (consumer ready) build is a long cycle! It's a pretty damn fast one. Stuff needs to be architected, implemented, old code refactored during this process some of the times, tested, bug-fixed, tested again and only then released.
 
Basically any response in this thread will be speculation, wild guesses, lies or any combination of the three.

So here it goes: TX has been abducted by Nintendo and sold as slaves to our reptilian overlords. They will soon be pushed off the edge of our flat earth. Jesus will return and release SX OS 2.4 on February 31st 2020.
You killed me

Inviato dal mio Nexus 5X utilizzando Tapatalk
 
If you've never worked on software development you need to understand that coding is not just grabbing random code and copy/paste it inside your own app and everything will work. Different architectures, different code-bases, different libraries (or same ones but in different versions), all require different approaches to get the puzzle pieces to work. If it was that easy, TX would have burped out an update right after atmosphere published the 6.2 key calc changes but they need to get everything working and with backwards compatibility. On top of that, enough changes are already in place with everything from the latest betas + bug fixing and all. Integrating core sig patching with new key calculations for 6.2 while maintaining the old code like cheat engine, xci loading and emunand also working is far from trivial. People are only concerned about 6.2 but this needs to work on all past versions as well.

Bear in mind that this is not TX related: they're just the target of this example. This applies to the majority of software development. Don't think for a moment that a 2 week cycle for a production (consumer ready) build is a long cycle! It's a pretty damn fast one. Stuff needs to be architected, implemented, old code refactored during this process some of the times, tested, bug-fixed, tested again and only then released.
Smartest comment in GBATemp for years.
I fully agree with you.
 
apparently they are having trouble with getting emunand to work

check this guy out, he's a great coder and has been following the scene for quite some time (its in spanish though):


 
If you've never worked on software development you need to understand that coding is not just grabbing random code and copy/paste it inside your own app and everything will work. Different architectures, different code-bases, different libraries (or same ones but in different versions), all require different approaches to get the puzzle pieces to work. If it was that easy, TX would have burped out an update right after atmosphere published the 6.2 key calc changes but they need to get everything working and with backwards compatibility. On top of that, enough changes are already in place with everything from the latest betas + bug fixing and all. Integrating core sig patching with new key calculations for 6.2 while maintaining the old code like cheat engine, xci loading and emunand also working is far from trivial. People are only concerned about 6.2 but this needs to work on all past versions as well.

Bear in mind that this is not TX related: they're just the target of this example. This applies to the majority of software development. Don't think for a moment that a 2 week cycle for a production (consumer ready) build is a long cycle! It's a pretty damn fast one. Stuff needs to be architected, implemented, old code refactored during this process some of the times, tested, bug-fixed, tested again and only then released.

Slow down cowboy, you explained things so clearly and in simple terms even a 5 year old can understand but yet there are some that are going to read that and get confused even more and still going to ask the same question. Sad but true.
 
apparently they are having trouble with getting emunand to work

check this guy out, he's a great coder and has been following the scene for quite some time (its in spanish though):





Isn't emunand in the beta branch though? It might not be ideal but they could just publish a stable release without emunand and update the beta when they get emunand to work.
 
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Isn't emunand in the beta branch though? It might not be ideal but they could just publish a stable release without emunand and update the beta when they get emunand to work.
I'm sure way more people use the beta than stable, so that would probably cause a bigger uproar than no release.
 
Because they don't know how to crack the new 6.2 FW

If they don't release an update before smash official release, everybody will go for another CFW...

why people have been playing smash for more than 1wk, no reason to change at all

whats the rush for an update anyway?, have I missed something :unsure:
 
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