Homebrew development

Discussion in 'Xbox 360 - Hacking & Homebrew' started by RhysesPuff, Oct 14, 2018.

  1. RhysesPuff
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    RhysesPuff Newbie

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    Oct 14, 2018
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    Hello people!

    I am new to the Xbox 360 homebrew scene and was wondering if anyone knew any good tutorials for getting into developing homebrew applications as there are not many on the internet.

    Thanks.
     
  2. DinohScene

    DinohScene Feed Dino to the Sharks

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    You basically need the SDK and a JTAG/RGH machine to test it.
    You can convert a JTAG/RGH into a XDK to help assist you test your homebrew.

    Alternatively, you can build homebrew with LibXenon.
    I think Free60 has some articles on it and Xboxhacker might have.

    I must say I really appreciate you going into homebrew development for the 360.
    Homebrew scene on it is, aside from a few emu's and Aurora, completely dead.
     
  3. RhysesPuff
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    RhysesPuff Newbie

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    Oct 14, 2018
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    Thank you for your reply! I will be sure to check it out.

    — Posts automatically merged - Please don't double post! —

    I am sorry to ask but do you have any links to a tutorial on how to install the SDK as I cannot find one.

    Thanks.
     
  4. DinohScene

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    The XBox SDK itself is copyrighted code.
    You'd have to google for that ;p

    LibXenon however is opensource but you can only run it within XeLL.
     
  5. RhysesPuff
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    RhysesPuff Newbie

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    I was talking about how to install libxenon into an ide so I can start learning.
     
  6. RhysesPuff
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    RhysesPuff Newbie

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    I read through the thread and I am trying to develop a .xex kind of thing.
     
  7. DinohScene

    DinohScene Feed Dino to the Sharks

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    Then you'd need to obtain the Xbox 360 SDK.
    I unfortunately cannot help you with that but installing it and setting it up is pretty straight forward.
     
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