This code will make the 3DS wait 60 frames.How can i implement a "Wait N milliseconds" point?
Code:
int i;
for(i = 0; i < 60; i++) {
gspWaitForVBlank();
}
I don't know how many frames there are in a second, but there were about 60 on the original DS.









(please ignore dirty pirates and butthurt people, they have no idea on how must of us are fine with usermode only 




