Arm11 is still pretty much on, anyway arm11 code exec is not the magic promised land ^^
Hmm can you execute code in ARM11 ?
Arm11 is still pretty much on, anyway arm11 code exec is not the magic promised land ^^
That's why I put 'off' in quotes, since I know it's not physically off (and is probably handling some minor OS stuff like StreetPass). The word I was looking for was idle.
There are still multiple arm11 processes at work doing stuff
Then if i wanna execute an ARM 11 code will i need create a new process to execute code ?
Gateway uses 0x1FFF4000 which is part of the exception vectors.
Hmm can you execute code in ARM11 ?
I'm going to leave this here, though I know that most of you probably already know it's here:
http://3dbrew.org/wiki/SVC#System_calls
Kane49 if you do a hard reset, have you been able to execute ARM 11?
now i'm working on a library to support a lot of system calls from 3DS SVC.
Here the github: https://github.com/St4rk/3DS-SVC
Regards, St4rk.
You can start from the partially implemented by Smealum.
Maybe there is an ARM11 interrupt that is frequently called (or maybe you can activate one) and change the address it jumps to. Then when in arm11 mode you'll have to disable the interrupt or change it to an empty function.
What is it? Just pointers to functions?
Im working again on my emulator and now I need of all header command. Is there already a list?