You can install your ROPLoader just fine after you install Gateway's InstallerBut, if i installer the gateway and make my nand dump i don't need format my console to install the ROPLoader ? or can i install the roploader after install the gateway ?
You can install your ROPLoader just fine after you install Gateway's InstallerBut, if i installer the gateway and make my nand dump i don't need format my console to install the ROPLoader ? or can i install the roploader after install the gateway ?
But, if i installer the gateway and make my nand dump i don't need format my console to install the ROPLoader ? or can i install the roploader after install the gateway ?
Yes, I follow up this tutorial.
http://www.multigesture.net/articles/how-to-write-an-emulator-chip-8-interpreter/
Also it's good reading to understand how works an emulator
Nice work!Made a little game. If it looks familiar, well it is.
2 Player, controls are p1 up/down, p2 X/B.
The ball streak in the photo is from the camera, the game doesn't have that.
Edit: Version 2.
Some cleanups like no flicker, smoother movement, and side-paddle collision.
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awesome work!Made a quick little chip8 emu for 3ds. Ported from a guy named Spittie lol.
It comes with Space Invaders (controls Y,X,A) but you can change games by placing different .c8 files in the GAME folder. Rename them game.c8. A python script will convert them to a header file that will compile into the emu. You can remap the controls in the HID.h source file should you care.
Just for fun, nothing special.![]()
What?
Sorry. When you release your RAM dumper launcher, some "sceners" like neimod and others criticized your work saying that it will open doors to piracy...
Pleaese quote neimod saying that because i dont believe he did.
3ds dev IRC
Made a quick little chip8 emu for 3ds. Ported from a guy named Spittie lol.
It comes with Space Invaders (controls Y,X,A) but you can change games by placing different .c8 files in the GAME folder. Rename them game.c8. A python script will convert them to a header file that will compile into the emu. You can remap the controls in the HID.h source file should you care.
Just for fun, nothing special.![]()
Are you going to create a selection gui or will the game have to be a set filename?Nice work ! It will help me with load file in SD, anyway, i re-write my old Chip8 Emulator, i will convert for 3DS soon..
Github: https://github.com/St4rk/3DS-Chip8
Thanks to www.multigesture.net for all opcode in switch code.
Regards, St4rk

Made a quick little chip8 emu for 3ds. Ported from a guy named Spittie lol.
It comes with Space Invaders (controls Y,X,A) but you can change games by placing different .c8 files in the GAME folder. Rename them game.c8. A python script will convert them to a header file that will compile into the emu. You can remap the controls in the HID.h source file should you care.
Just for fun, nothing special.![]()