Homebrew [Homebrew] 3DSnake

Joshtech

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3DSnake v0.6 - WIP
w3eisGc.png

With all the classic homebrew being created I thought I would have a shot myself.​
This is still a very early version. I will be adding better images(wisp), sound?​

INFO:​
Max snake segments is set to 500.​
KNOWN PROBLEMS:​
If the snake "dies" whilst moving down it will cause game to be in infinite gameover.​
CONTROLS:​
Up, Down, Left, Right - Movement(Both Circle Pad and D-Pad)​
X - Restart Game​
A - Add a Segment to snake(Mostly for debug, can break collision detection)​
Start - Returns to Homebrew Channel :'(​
So here is my very early version of 3DSnake.(Need to update this vid soon XD)​
Here is an update video of what next release will look like
You can download the early version here:​
3dsx, elf and smdh files are included in download.​
 

Cyan

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Thank you for the link.
It works only with ninjhax?

I'm sure some users would like to have the .3ds format for gateway too. (releasing 3ds/3dsx/elf is a good idea, the elf could be used with future homebrew launchers or being used to change the format if needed).
edit: but it's up to you to choose the format you want to release.

I updated the wiki and added a the link.
if you have an icon, I can add it to the wiki too.


A little issue with the readme :
You said "roor" instead of root.
 

ieatpixels

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Thank you for the link.
It works only with ninjhax?

I'm sure some users would like to have the .3ds format for gateway too. (releasing 3ds/3dsx/elf is a good idea, the elf could be used with future homebrew launchers or being used to change the format if needed).


A little issue with the readme :
You said "roor" instead of root.
I updated the wiki and added a the link.
if you have an icon, I can add it to the wiki too.

cia too please
 

Joshtech

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Thank you, i've make video, play with citra...

Naw thanks man.

I see that there is a bug when an apple is close to the border... hmm. Also just uploaded new build with snake eating himself detection, did some house keeping, also game over is permanent now(no moving to resume haha) Pressing X restarts game. Also a known bug is if the snake "dies" whilst moving down it will cause game to be in infinite gameover. Fix is in next upload. Hopefully i'll have my new graphics working (wisp) :P
 

Gettwobirdsstone

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It's pretty fun. Is there a limit to the length and also maybe a different colour for the background as white messes with my eyes, feels like the apples or strawberries or moving. I notice that when your on the very top of the screen, you see the half of the snake on the bottom of the screen too. All in all really fun though. Also is it that when you die you can't continue or is it when you eat yourself, cue David Blaine lol.
 

Joshtech

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It's pretty fun. Is there a limit to the length and also maybe a different colour for the background as white messes with my eyes, feels like the apples or strawberries or moving. I notice that when your on the very top of the screen, you see the half of the snake on the bottom of the screen too. All in all really fun though. Also is it that when you die you can't continue or is it when you eat yourself, cue David Blaine lol.
Yes there is a limit to the size of the snake(500 segments). Oh yes there will be different backgrounds. The whole game is getting a graphics overhaul. Snake going off screen is a bug. Dying in general will cause game over, the user is then required(currently) to press x which will reset the games state
 
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Gettwobirdsstone

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It
Yes there is a limit to the size of the snake(500 segments). Oh yes there will be different backgrounds. The whole game is getting a graphics overhaul. Snake going off screen is a bug. Dying in general will cause game over, the user is then required(currently) to press x which will reset the games state
it makes me have to reload the entire game sometimes as x does nothing.
 
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