Hombrew Wii x 3DS?

Discussion in '3DS - Homebrew Development and Emulators' started by coon-strudel, Feb 3, 2016.

?

Thoughts

Poll closed Feb 4, 2016.
  1. Nope, can't happen

    5 vote(s)
    23.8%
  2. This could likely work

    12 vote(s)
    57.1%
  3. Other... (Comment)

    4 vote(s)
    19.0%
  1. coon-strudel
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    coon-strudel That one weird Furry Artist

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    Backstory to this thread: https://gbatemp.net/threads/has-anybody-made-any-3ds-related-apps-for-hombrew.413391/#post-6044385

    So, pretty much...I think It'd be awesome if those skilled in Wii Hombrew stuff, and those skilled in 3DS Homebrew, collaborated. I can't find anything wrong with this idea, other than the fact that the Wii's Homebrew developers or fading out of sight, as mentioned by another user.

    But it'd be so amazing if there could be a decent amount of apps that are compatible between both systems. We've seen the 3DS connect to PC before for various purposes. I think that shows some potential for doing the same with the Wii.

    When you think of it, they both have some common apps.
    If you can make common apps between both systems, then maybe communicating them both can be done.

    Honestly, the Wii would make a handy tool. The Wii U can do pretty much anything it can. (except playing GC games. ) I don't have one, but a lot of people have the U now. So it's better than the original collecting dust.
     


  2. Jacklack3

    Jacklack3 ( ゚ヮ゚) buddie was here

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    In your basement Dick Size: 5 meters.
    Well you of course would need to configure things.

    The 3ds can press the 1 button.

    Idk if wii homebrew can be in C or Lua or Love but if the wii can do one or more of them then i guess they can work together?...

    But wouldn't then the wii apps have to be in square? I mean the 3ds's topscreen isn't touch screen.
     
    GalladeGuy likes this.
  3. GalladeGuy

    GalladeGuy Freeze Kirby :3

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    *Grabs popcorn*

    Really though, this could never happen. The Wii is very different from the 3DS. The Wii U maybe. How would you do the Wii Remote for example?
     
    Last edited by GalladeGuy, Feb 3, 2016
  4. coon-strudel
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    coon-strudel That one weird Furry Artist

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    What do you mean by that last sentence?
     
  5. Ryccardo

    Ryccardo WiiUaboo

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    The porting probably won't be so easy, with significant parts of the code needing modification, but it wouldn't be much harder than a port of a basic game from let's say Windows to Mac OS...

    There definitely is more integration to the platform than you probably expect!
     
  6. Jacklack3

    Jacklack3 ( ゚ヮ゚) buddie was here

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    In your basement Dick Size: 5 meters.
    Well a wii is widescreen.

    And guessing you would use the touch screen for the cursor.

    But the touchscreen is a square.
     
  7. Pikasack

    Pikasack What is a title

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    I think he means the wii is *usually* 4:3.
    (How much people had flat screen/widescreen TVs back in 2007)

    The cursor screen for the wii can be the touchscreen on the 3ds.
     
    Last edited by Pikasack, Feb 3, 2016
  8. coon-strudel
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    coon-strudel That one weird Furry Artist

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    While I do support the idea of porting at things related to games, I just mean like, any apps that work between both systems. Even starting small would be nice. I don't mean doing anything major.
     
  9. Jacklack3

    Jacklack3 ( ゚ヮ゚) buddie was here

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    Well we kinda are already doing that.

    Jumping Jack was originally a wii homebrew game.
     
  10. coon-strudel
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    coon-strudel That one weird Furry Artist

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    Wasn't heli, as well?
    I'm also talking about the 3DS interacting with the wii. You know how drawing tablets work? how a certain point of said tablet registers as that exact coordination of the screen. what if it worked like that...or just not use the 3DS for that at all. it can be used for something else. The biggest obstacle I can see, is having the 3DS to Wii app act as a swiss army knife, changing features. That'd take a while to develop.
     
  11. Jacklack3

    Jacklack3 ( ゚ヮ゚) buddie was here

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    Well i guess were waiting for that just use 3DScontroller and a wii emulator.

    Maybe we should try to make a wii remote work?
     
  12. daxtsu

    daxtsu GBAtemp Guru

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    I could see possibly using a 3DS as a controller for Wii homebrew applications or emulators that host a server that listens for inputs over the network, but it'd never happen for retail games, and it'd probably be a nightmare to debug. It honestly wouldn't be that much different than having a PC, phone, or something else connecting to it and sending inputs or data. But it'd be a lot of work just for a novelty. The Wii scene is dying out as well, so interest would probably be low at best.
     
  13. coon-strudel
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    coon-strudel That one weird Furry Artist

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    But so much opportunity. And both are Nintendo products, which would make it more uniform, and make sense. Its too bad that the Wii scene is dying out. There's so much more that can be done.
     
  14. daxtsu

    daxtsu GBAtemp Guru

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    I would instead maybe try to promote such an idea for the Wii U, since that's a lot more likely to take off once the IOSU hack is released. But wait until said hack is actually out, the Wii U is incredibly limited in what can be done for homebrew right now.
     
  15. coon-strudel
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    coon-strudel That one weird Furry Artist

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    But my point is that a lot of people still have original Wii's that aren't being put to use. I still use mine cause I can't afford a Wii U. Many people can't get the Wii U, which is why I aimed it at the original. It'd be more open. Not being bias, I know the Wii U would likely hold up better, especially with it and the 3DS having newer hardware.
     
  16. SirBeethoven

    SirBeethoven 3.145.... something. E=mc2

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    Um, use the extra buttons on the N3DS?
     
  17. coon-strudel
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    coon-strudel That one weird Furry Artist

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    Or buy a circle pad pro for o3ds's.
    Or simply be able to set configurations depending on what game you're playing.
     
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  18. GalladeGuy

    GalladeGuy Freeze Kirby :3

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    I meant the motion controls and pointing. You'd have to completely rework everything and a lot of homebrew would probably never work unless directly ported.
     
  19. SirBeethoven

    SirBeethoven 3.145.... something. E=mc2

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    True!
     
  20. gudenau

    gudenau Never a unique idea

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    I would say just use normal TCP/UDP sockets.