Homebrew Hombrew development, which are the best ported libraries

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rtur

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hey,

I'm gonna start porting a game to the 3DS. It's gonna be a 2D using simple tilesets.

What are the up to date libraries to use nowadays for 3ds development?

So far, I got the ctrulib, of course (https://github.com/smealum/ctrulib)
I also got some utilities via the 3dsportlibs (https://github.com/devkitPro/3ds_portlibs)

What should I use for rendering? I've been reading SF2D is completely out of date, what's the alternative?

And if there is any other decent lib that you know of, please let me know.

Cheers,
Arthur
 
Yeap I got the toolchain sorted already, I'm really looking at application libraries now :)
 

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