Help with SD boot

Discussion in 'Wii - Hacking' started by NinFun, Feb 20, 2012.

Feb 20, 2012

Help with SD boot by NinFun at 11:06 PM (480 Views / 0 Likes) 6 replies

  1. NinFun
    OP

    Newcomer NinFun Newbie

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    I have hacked my 4.3 Wii using this video-guide:

    The internal memory is not enough for my titles (wad). I want to load WiiWare titles from the SD card (without excisting in the system/moved to the SD). Could you please explain me how to do it? :(
     
  2. obcd

    Member obcd GBAtemp Advanced Maniac

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    You might take a look at a neek2o setup. It's the most reliable method now with the highest compatibility.
     
  3. Magsor

    Member Magsor I am watching you

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    check out this tutorial

    in fact you should check all tutorial before posting;)

    kudos
     
  4. NinFun
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    Newcomer NinFun Newbie

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    Thank you for your respond! In fact I was looking for something that doesn'tinvolve emulating Wii NAND. Is there any way?
     
  5. Taleweaver

    Member Taleweaver Storywriter

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    No. Nintendo's way of "running the wiiware from SD" really temporary copies it to the wii's internal memory first.


    Gotta +1 obcd's post. Haven't tried uniloader, but from the look of that tutorial Magsor mentions, neek2o is easier to setup (just run modmii...it'll get you all the files).
     
  6. obcd

    Member obcd GBAtemp Advanced Maniac

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    While I appreciate Sorgelig's work those days, it's based upon an older revision of neek and seriously outdated.
    Pretty much all stuff he accomplished is nowadays possible with neek2o as well. As Wever is saying, modmii can guide in a neek2o setup.
    If you run into problems with the tutorial setup, you are on your own.
     
  7. fatherjack

    Member fatherjack GBAtemp Fan

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    Given your statement above, the best method for you would be to invest in a large SD card,move your wiiware titles to SD and launch them via the SD menu.
    This requires a patched sysmenu IOS - but no NAND emulation at all.
    Bear in mind what wever said in #5 - you will need to leave enough 'free blocks' of wii system memory as the wiiware simply loads via this when launched from SD. (400 'blocks' is sufficient)
    :)
     

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