Homebrew Homebrew game Help setting up Code::Blocks with BlocksDS (not devkitPro)

DarXmash

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Hello everyone,

I'm a complete beginner in DS homebrew development and I'm trying to set up a comfortable development environment. I've successfully installed BlocksDS and can compile my projects using make from the command line, which works fine.

Now I'd like to use an IDE like Code::Blocks to make coding easier (autocompletion, navigation, etc.). I found this tutorial on YouTube about setting up devkitPro with Code::Blocks:


Unfortunately, BlocksDS has a completely different folder structure compared to devkitPro, so following that guide feels like trying to fit a square peg in a round hole. I'm a beginner and I'm honestly getting lost in all the paths and settings.

If Code::Blocks isn't the best choice for this, is there another IDE that's easier to set up with BlocksDS? I've seen some mentions of VSCode with clangd support for BlocksDS , but I'm open to suggestions.
 

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