[HELP] How can I start developing homebrew for the Wii U?

Discussion in 'Wii U - Hacking & Backup Loaders' started by GalladeGuy, Dec 24, 2015.

  1. GalladeGuy
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    GalladeGuy Freeze Kirby :3

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    I would like to try making my own homebrew for the Wii U once the IOSU exploit comes. I know there probably isn't a dedicated thing like Ctrulib for the 3DS yet, but is there a language I should try to get familiar with, or does it just use C/C++ like the 3DS? Also, I hard the IOSU exploit is coming out tomarrow. Is that true?
     
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  2. Net-KILLER

    Net-KILLER computer says no

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    Saint Kitts and Nevis
    in a pineapple under the sea
    The release has been delayed
    Maybe next week, maybe next year
     
  3. GalladeGuy
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    GalladeGuy Freeze Kirby :3

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    Well, looks like I will be using the Tubehax DNS for a bit longer than I thought.
     
  4. Net-KILLER

    Net-KILLER computer says no

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    Saint Kitts and Nevis
    in a pineapple under the sea
    ^_^
    For more information click
     
  5. GalladeGuy
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    GalladeGuy Freeze Kirby :3

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    Another stupid question: Is a game necessary for the exploit to work? Or is it closer to Letterbomb on the Wii or Browserhax on the 3DS?
     
  6. EclipseSin

    EclipseSin FullMental Trollemist

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    Vegeta's Hyrule
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    On other notes, yea, brush up on C/C++. And currently it's more like browserhax, since we use the browser to do everything, and must be done every time we reboot to do anything again.
     
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  7. GalladeGuy
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    GalladeGuy Freeze Kirby :3

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    That's good to know since I'm currently learning C for 3DS homebrew development. Also good to know that I don't need a specific game, but I probably would have bought one anyways. :P