i did that and it is empty do i need to dump it from sysnand or emunand?Try opening in a hex editor.
Give both a go.i did that and it is empty do i need to dump it from sysnand or emunand?
youd want hard modders to this id asume to rehack it if things go south
Actually my movable.sed (offsets) and friendseed are exactly the same ... Why?
someone suggest that they will be different only if a system transfer occur at least once on your 3ds
Yeah, system transfer is what generated the new seed. I'm wondering if it's a transfer to a new DS or from an old one that generates it.So right now, that guide is useless for me?
The point of this thread is containment so there isn't a ton of forums. Ignore those who ask repetitive questions.can we make a new informative thread? it is tiring to read almost every page a questions from fresh people asking the same over and over
http://gbatemp.net/threads/002-0102-ban-bypass-method-more-info.449181/can we make a new informative thread? it is tiring to read almost every page a questions from fresh people asking the same over and over
though i agree new users nees to learn to use the search thread tbfhcan we make a new informative thread? it is tiring to read almost every page a questions from fresh people asking the same over and over
So we don't really have a concrete idea as to what generates a new movable.sed?
Doubt it's that simple... Sys transfers go through ninty servers, so it's likely they're server that hands out new movable.sed unless proven otherwise.if it is system transfera we gotta do is make something that ticks the movable.sesld gen so like spoof system transfer app?
Doubt it's that simple... Sys transfers go through ninty servers, so it's likely they're server that hands out new movable.sed unless proven otherwise.