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Nintendo SWITCH Cheat Codes Download
Nintendo SWITCH Cheat Codes Download

Hacking Bayonetta 3 with Breeze

  • Thread starter Thread starter TomSwitch
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TomSwitch

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Step by step process to hack the HP bar and Magic bar. Use
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to be able to follow the steps exactly.

You can make these code by following the tutorial.
Members-only download
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I usually don't start with unknown search and instead would just make some guess and only after those failed then I do unknown search but for the sake of teaching a most likely to succeed method unknown search is the one.

Here is a bonus code

[clock]
04000000 026991F0 46EA6000

Freeze the clock to 999

The common way is to search for unknown. Or to try your luck and search for float. Turns out to be float but the number is the displayed x60.

Added Jump and one hit kill

[X+A enemy in range HP = 100]
04000000 000DE810 B956B269
80000005
04000000 000DE810 1449027C
04000000 0131F200 B956B269
04000000 0131F204 7101913F
04000000 0131F208 5400006B
04000000 0131F20C 52800C89
04000000 0131F210 B916B269
04000000 0131F214 17B6FD80
20000000
Post automatically merged:

Members-only download
This download link is for members of the Nintendo SWITCH Cheat Codes Download group. Join the group to see it. It's free.

Added
[X+A enemy in range HP=0]
[Time rollback no time limit]
 
Last edited by TomSwitch,
Step by step process to hack the HP bar and Magic bar.

You can make these code by following the tutorial.


I usually don't start with unknown search and instead would just make some guess and only after those failed then I do unknown search but for the sake of teaching a most likely to succeed method unknown search is the one.

Here is a bonus code

[clock]
04000000 026991F0 46EA6000

Freeze the clock to 999

The common way is to search for unknown. Or to try your luck and search for float. Turns out to be float but the number is the displayed x60.

Added Jump and one hit kill

[X+A enemy in range HP = 100]
04000000 000DE810 B956B269
80000005
04000000 000DE810 1449027C
04000000 0131F200 B956B269
04000000 0131F204 7101913F
04000000 0131F208 5400006B
04000000 0131F20C 52800C89
04000000 0131F210 B916B269
04000000 0131F214 17B6FD80
20000000
Post automatically merged:


[X+A enemy in range HP=0]
[Time rollback no time limit]
Thank you for your hard work.

I tested your codes. "Time rollback no time limit" is worked. In case someone ask, It's for Congestus (clock-like enemy) minigames where Bayonetta is turned into young Cereza.

"time remain = 999 sec" code appears to only work for Jeanne's chapters, not for puzzle assembling mini games and Ginnugagap verses.

I also hope we can have codes for: freely trigger witch time, unlimited mas-querage rage, no demon rampage, fast demon recovery, not affected by tricky terrain
 
Thank you for your hard work.

I tested your codes. "Time rollback no time limit" is worked. In case someone ask, It's for Congestus (clock-like enemy) minigames where Bayonetta is turned into young Cereza.

"time remain = 999 sec" code appears to only work for Jeanne's chapters, not for puzzle assembling mini games and Ginnugagap verses.

I also hope we can have codes for: freely trigger witch time, unlimited mas-querage rage, no demon rampage, fast demon recovery, not affected by tricky terrain
Here is another time code
[t2]
04000000 0073B17C BD04AA60
04000000 0073B17C D503201F

First line original, second line the hack. This is for the stage where that other girl jump around trying to collect 5 items.

Concerning what you are asking you have to enlighten me about what they are and how they work. I know very little about game, don't play them enough (and quite often skipping the game tutorial so never learn some of the fundamentals) and is way below an average gamer in that regards.
 
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Here is another time code
[t2]
04000000 0073B17C BD04AA60
04000000 0073B17C D503201F

First line original, second line the hack. This is for the stage where that other girl jump around trying to collect 5 items.

Concerning what you are asking you have to enlighten me about what they are and how they work. I know very little about game, don't play them enough (and quite often skipping the game tutorial so never learn some of the fundamentals) and is way below an average gamer in that regards.
Thank you so much. I will test if the new code is worked.

I am really appreciated that even though you didnt play Bayonetta 3 a lot, you still spent time to research this game. I hope you can spend your time to play and enjoy the game though.

I am debate myself on how to explain them to you since English is not my mother language and the words I wrote are exactly what they are in the game. Also, except witch time and puzzle assembling mini games, the others are all new things introduced in this Bayonetta 3; they are not in previous games.

Ginnugagap verses: They are this game's version of Bayonetta 1's Alfheim and Bayonetta 2's Muspelheim. Places where challenges with time limits are provided, e.g attack without witch time, build up specific combo points, eliminate enemies without being hurt, etc. You enter these places via purple portals.

Masquerage rage: they are basically ultimate skills of each weapon. They can be obtained from skill trees. To use them, you have to fill up masquerage rages bar which are 4 spikes under the purple orbs in upper left, next to HP bars.

Demon rampage: Sometimes, demons will get out of control and attack everybody, including you. The game does not show when demons get into that stage thought.

Demon recovery: This is related to when summoned demons get killed by bosses/mini bosses. It will take times for them to recover, indicating by the loading skull icon in related demon icon in lower left. Until the skull icon dissappears, you cannot summon that demon.

Tricky terrains: In some Ginnugagap verses, there are some effects in terrains that keep pulling you into it, kind like magnetic force, making difficult to control and combat enemies.
Post automatically merged:

I must say that compared to previous games, Bayonetta 3 gets packed by bunch of different gameplays, including many time-limited minigames and racing mini games.
 
Last edited by ragnell90,
Thank you so much. I will test if the new code is worked.

I am really appreciated that even though you didnt play Bayonetta 3 a lot, you still spent time to research this game. I hope you can spend your time to play and enjoy the game though.

I am debate myself on how to explain them to you since English is not my mother language and the words I wrote are exactly what they are in the game. Also, except witch time and puzzle assembling mini games, the others are all new things introduced in this Bayonetta 3; they are not in previous games.

Ginnugagap verses: They are this game's version of Bayonetta 1's Alfheim and Bayonetta 2's Muspelheim. Places where challenges with time limits are provided, e.g attack without witch time, build up specific combo points, eliminate enemies without being hurt, etc. You enter these places via purple portals.

Masquerage rage: they are basically ultimate skills of each weapon. They can be obtained from skill trees. To use them, you have to fill up masquerage rages bar which are 4 spikes under the purple orbs in upper left, next to HP bars.

Demon rampage: Sometimes, demons will get out of control and attack everybody, including you. The game does not show when demons get into that stage thought.

Demon recovery: This is related to when summoned demons get killed by bosses/mini bosses. It will take times for them to recover, indicating by the loading skull icon in related demon icon in lower left. Until the skull icon dissappears, you cannot summon that demon.

Tricky terrains: In some Ginnugagap verses, there are some effects in terrains that keep pulling you into it, kind like magnetic force, making difficult to control and combat enemies.
2022103115235100-B554C648DDBE3A62C689D8D6F9AF5E45.jpg
At the moment stuck here so no code possible until unstuck.
 
Ginnugagap verses: They are this game's version of Bayonetta 1's Alfheim and Bayonetta 2's Muspelheim. Places where challenges with time limits are provided, e.g attack without witch time, build up specific combo points, eliminate enemies without being hurt, etc. You enter these places via purple portals.
The challenges are actually in a place called Niflheim in this game (which is the hell in Norse mythology).
Concerning what you are asking you have to enlighten me about what they are and how they work. I know very little about game, don't play them enough (and quite often skipping the game tutorial so never learn some of the fundamentals) and is way below an average gamer in that regards.

Thaaaat's not exactly how you play a video game. The tutorials give you all the information you need. Even if you aren't that much of a gamer, you at least should know how it works, right?

View attachment 334976
At the moment stuck here so no code possible until unstuck.

You can always press the left stck down to know where you are supposed to go. It really helps in this game because the worlds are much bigger.
 
The challenges are actually in a place called Niflheim in this game (which is the hell in Norse mythology).


Thaaaat's not exactly how you play a video game. The tutorials give you all the information you need. Even if you aren't that much of a gamer, you at least should know how it works, right?



You can always press the left stck down to know where you are supposed to go. It really helps in this game because the worlds are much bigger.
Like I say I rarely play. I make tools, test them and write tutorials. Want code show me how to get out of that place before too late (out of space on the sd which means game get deleted). The game isn't much of a challenge as far as hack goes. By the way @Korados makeing cheat code isn't playing and neither is using cheat code.
Post automatically merged:

View attachment 334976
At the moment stuck here so no code possible until unstuck.
This was indestructible, probably a side effect of one of the code, may be the instant kill code, user beware.
Post automatically merged:

View attachment 2022103123350401-B554C648DDBE3A62C689D8D6F9AF5E45.mp4

[instant recovery]
04000000 000DDBE4 1E283800
04000000 000DDBE4 1E2703E0
 
Last edited by TomSwitch,
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Tom, I apologise if I offended you. I didn't know that there is such a gap between a gamer and a coder. Yes, the instant kill code can cause some softlocks. For example, in Chapter 2, when you fight Strider (the wolf).

I'm still interested in some timer codes. We have combos and damage out of the way, but the Verse Time is still there. You made codes for Jeanne, the time trial challenge where you have to collect 5 pieces, and for Congestus, the time travel enemy.

However, the timer codes don't work for the Niflheim challenges, that challenging Verses you enter through the purple portals.

Furthermore, the piece collecting timer, and that's a spoiler, members only
 
Tom, I apologise if I offended you. I didn't know that there is such a gap between a gamer and a coder. Yes, the instant kill code can cause some softlocks. For example, in Chapter 2, when you fight Strider (the wolf).

I'm still interested in some timer codes. We have combos and damage out of the way, but the Verse Time is still there. You made codes for Jeanne, the time trial challenge where you have to collect 5 pieces, and for Congestus, the time travel enemy.

However, the timer codes don't work for the Niflheim challenges, that challenging Verses you enter through the purple portals.

Furthermore, the piece collecting timer, and that's a spoiler, members only
From the observation so far time is either in second or in 1/60 of a second float. So you search for it with Rang and it’s easily found. Once found make code as I demonstrated in tutorial
 
this is my first time using breeze, how do Iswitch between the game and breeze search manager?
When I enter breeze search manager to search I use HOME to switch to the game to get hit, then come back to album to press the breeze program.
thanks
 
Any codes for infinite currency? I want to buy all the costumes and gallery stuff but I don't want to grind out halos. Of the three currencies it feels like they're the ones you get the least of.

Edit: Nevermind, I did it myself after reading your Miraculous Ladybug tutorial.
 
Last edited by Swyldp,
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@TomSwitch , what pointer search tool do you use for memory dumps from Breeze?
the file extensions comes out to be .dat and pointer searcher is not able to open it
 
@TomSwitch , what pointer search tool do you use for memory dumps from Breeze?
the file extensions comes out to be .dat and pointer searcher is not able to open it
There isn't one, only some ideas for pointer search gen2, nothing that user can use now
 
Hi Tom i running to this game got a function share between player and enemy, how can i compare and making a template for hp hack and enemy ohk?
Im using the red address (1c702b0) to watch and pull out them and try to compare and make code cave but fails. I try the green code chanced to add also work for enemy as well

i try this template

ldr w0,[x8,#0x94] i saw under there is player got (flt:200) and both enemy got (0)
cbz w0,.+4
ldr s0,[x8,#0x88+4]
{original}
b code1+4

im using this template from Lulu try to make it work but fail. much appreciate point out a way to compare them and make a template for them in the future i will base on that and use them
Thanks
 

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Hi Tom i running to this game got a function share between player and enemy, how can i compare and making a template for hp hack and enemy ohk?
Im using the red address (1c702b0) to watch and pull out them and try to compare and make code cave but fails. I try the green code chanced to add also work for enemy as well

i try this template

ldr w0,[x8,#0x94] i saw under there is player got (flt:200) and both enemy got (0)
cbz w0,.+4
ldr s0,[x8,#0x88+4]
{original}
b code1+4

im using this template from Lulu try to make it work but fail. much appreciate point out a way to compare them and make a template for them in the future i will base on that and use them
Thanks
The code pattern looks promising, first step is to see if the game code only access HP for player and enemy, you watch the code then hack the memory, once you are sure it is only player and enemy HP and nothing else next you write a code to make all HP full, once you are satisfied you can you then try to distinguish between friend or foe.

If you are sure player HP is 200 max you can use that when desperate. It is generally not the best as you don't know if some enemy may have HP of 200 and you don't know if your player may receive HP upgrade.
 
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hi tom I have no idea why is it they use the same line of cove cave for the next one that i did example C20 is the last line of the
previous one and next code cave will start with C04 but it repeat the last lines
is there any setting that i need to set for it to recognize and continue on?

by the way i cant make the hp cheat for player it always crash many time i try but fail game is river city girls 2 v1.0.3
0100026016320000
4CBB479C075A1943
 
Last edited by ranma99vn,
hi tom I have no idea why is it they use the same line of cove cave for the next one that i did example C20 is the last line of the
previous one and next code cave will start with C04 but it repeat the last lines
is there any setting that i need to set for it to recognize and continue on?

by the way i cant make the hp cheat for player it always crash many time i try but fail game is river city girls 2 v1.0.3
0100026016320000
4CBB479C075A1943
can't help if you don't show the code you wrote, if you are talking about the first two lines having the same address that is how I store the original code for use later
 

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