In SaGa 2, on the game menu, you have a box that displays your current team name. The default box is a tad too small, so I decided to expand the box's width by one tile.
To do this, I modified the NSCR file, adding two new repeating tiles (the box is two tiles high, so one on top and one on bottom). This part works fine. The problem is that the NSCR file seems to apply a max width to the box, when shown in-game. This causes the top-right end tile for the box, which should remain on the far right of the box, down one row which then causes all of the tiles in that row to shift to the right one space. This also causes the bottom-right end tile to be completely pushed off and not even be shown in-game, seeing as the row below that isn't meant to appear in-game.
Check this screenshot to see what I mean:
That bottom-left tile that is the top-right corner of the box should be appearing on the top-right and you can't even see the bottom-right corner.
Here is the contents of the NSCR file:
What I want to know is, how do I modify the NSCR file so that it allows the box to be 1 tile wider than it is now, thus making it show correctly in-game? I should probably already know how, but have never had this problem before.
To do this, I modified the NSCR file, adding two new repeating tiles (the box is two tiles high, so one on top and one on bottom). This part works fine. The problem is that the NSCR file seems to apply a max width to the box, when shown in-game. This causes the top-right end tile for the box, which should remain on the far right of the box, down one row which then causes all of the tiles in that row to shift to the right one space. This also causes the bottom-right end tile to be completely pushed off and not even be shown in-game, seeing as the row below that isn't meant to appear in-game.
Check this screenshot to see what I mean:
That bottom-left tile that is the top-right corner of the box should be appearing on the top-right and you can't even see the bottom-right corner.
Here is the contents of the NSCR file:
What I want to know is, how do I modify the NSCR file so that it allows the box to be 1 tile wider than it is now, thus making it show correctly in-game? I should probably already know how, but have never had this problem before.






