GPU Overclock Guide [Wii U]

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In this post I would like to share a short and targeted guide on how to increase the frequency of the Wii U GPU from the standard 550Mhz to 680Mhz or other values. *(I made this for Аrоmа users).*

Chatter




I should say that this is dangerous and you do everything at your own risk, but I have already said this. My personal recommendation would be to clean the console from dust and replace the thermal pad because the temperature will definitely rise, as will the energy consumption. Below I will describe which frequency should be chosen in your situation, but first you need to do the following things.

Installing ISFShах




Simply put, it's a magical thing that gets to the "heart" of the console to allow changes. It offers a lot of things like brick protection, but we only need one plugin.

  1. Download archive.
  2. Delete the following files :
Romlaunch.rpx,recovery_menu, boot1now.img and apps folder.

3. Unzip the archive to the SD card.

4. Hold B on the Gamepad while booting and select fw_img_loader.

5. Choose Boot \ios.img` (6x Power, 1x Eject) and follow the Instructions on the screen (3x Eject, 1x Power, 3x Eject)

Minute.ini configuration




Now we will create a file in which we will enter the overclocking values.

1. Use any online service or application to create an ini file and add the following text at the beginning:

Code:
[boot]
autoboot=3
autoboot_timeout=0
This is needed for autobooting with sd card.

2. Overclocking metrics

This is what the standard overclocking indicators look like: (Don't be scared)

GPU = 544.999878MHz

Code:
[clocks]
gpu_clk_r = 0x0
gpu_clk_f = 0x285ED0
gpu_clk_s = 0x1C2
gpu_clk_v = 0x7
gpu_clk_o_0div = 0x4
gpu_clk_o_1div = 0x4
gpu_clk_o_2div = 0x0
Formula how to calculate what you want yourself:

27 * (0x285ED0 / 0x10000) / (0+1) / (0x4/2)
3. Which frequency should I choose?

Below are some sample frequencies, like "the cleaner the console, the higher you should try." Judging by early survey data, 30% of A1X Wii U's have a chance of hitting 750MHz, while B1X are more likely to hit it.

You can check the revision of your console, and if you are lucky enough to be the proud owner of the B1X model, you can overclock the Wii U up to 1 GHz (In theory) due to the more energy-efficient 28 nanometer processor.

650Mhz

This is the optimal solution in terms of temperature consumption, suitable for those who don't want to take too many risks and mess around. Let's assume you have a usual wii u which you at least occasionally blew the dust off.

Code:
[clocks]
gpu_clk_r = 0x0
gpu_clk_f = 0x302ED6
gpu_clk_s = 0x1C2
gpu_clk_v = 0x7
gpu_clk_o_0div = 0x4
gpu_clk_o_1div = 0x4
gpu_clk_o_2div = 0x0

680Mhz

This is more of a transitional stage; if everything works well here, move on, If not, then you're out of luck, my friend. But you should make sure your console is clean and your thermal pad is new, not factory-installed in big 2012.

Code:
[clocks]
gpu_clk_r = 0x0
gpu_clk_f = 0x325ED5
gpu_clk_s = 0x1C2
gpu_clk_v = 0x7
gpu_clk_o_0div = 0x4
gpu_clk_o_1div = 0x4
gpu_clk_o_2div = 0x0

750Mhz

If you've made it this far, you're probably in luck and can now use it permanently, provided your console is well maintained. At frequencies higher than this, your screen will probably freeze for a couple of seconds, but if everything is good you can continue experimenting.

Code:
[clocks]
gpu_clk_r = 0x0
gpu_clk_f = 0x378E39
gpu_clk_s = 0x1C2
gpu_clk_v = 0x7
gpu_clk_o_0div = 0x4
gpu_clk_o_1div = 0x4
gpu_clk_o_2div = 0x0


750Mhz+

If you want higher frequencies, I recommend replacing the stock cooler with an Noctua NF-A4X20 5V, ARCTIC P8 Slim PWM PST, or any similar cooler. The temperature will rise significantly, and the stock cooler will be clearly insufficient.

The creator of the de_Fuse said: "The GPU gets unstable at around 770MHz in my testing". I use 750Mhz with default cooler and everything works fine, but it seems I was lucky because several other a5x wii u only work on 650Mhz.

Other values that have already been calculated:

700 - gpu_clk_f = 0x33DA13
740 - gpu_clk_f = 0x36D098
760 - gpu_clk_f = 0x384BDA

Replace these lines in the code above of course.

3. When you have finally decided on the first frequency value, you just need to move the finished file along the path below:

Location: sd:/minute/minute.ini

Undo Autobooting into PayloadLoader




This is done so that the aroma autobooting does not interfere with the minute.

  1. Launch the PayloadLoader Installer from the Wii U Menu.
  2. Press A to select `Check`
  3. Select `Boot options`.
  4. You will be asked if you want to switch the boot title. Press A to select `Switch back to Wii U Menu`.
  5. When the process finished, press A to shutdown the console.
  6. The console will now boot again into the Wii U Menu. The PayloadLoader can still be launched by launching the Health & Safety Application.

The final touches

Add th 5payldr.ipx file to the SD card at `sd/wiiu/ios_plugins/`

Turn on the Wii U and everything is ready, the power button will now be purple.

FAQ




What is the difference in performance at all?

- The difference will be noticeable only in those things where the GPU power was insufficient: for example, Cafe menu, games like Zelda BOTW, Watch Dogs, Mass Effect 3, Monster Hunter , Mario Kart 8 Split Screen etc.

Share how specific games have improved for you here: Test Sheet.

How can I see the difference in FPS?

- Try to install the PapayaHUD аromа plugin. This isn't the best method, as it lowers your FPS so test it before and after OC, and at least something will be clear. The best way is, of course, a capture card.

I have a different payloader how can I try it?

- Here is link to full ISFShах guide, not like mine, shortened for Arоmа.

How to choose the ideal frequency?

First, find the maximum, try 700 and If everything's good, then increase by 10. If you have any graphical artifacts, try lowering it by 5 until you achieve perfect stability.

Is this dangerous?

No. Changing frequencies doesn't pose any particular danger. If you experience any problems, simply lower the frequency. Your console won't smoke in sadness.

How much has energy consumption increased?

No one has conducted precise tests yet, but initially the console uses approximately 35W, overclocking increases this to ≈50W, while the maximum power supply can provide is 75W.

Is it possible to overclock a CPU or RAM?

Unfortunately, no, but maybe it will happen someday. At least the Wii U is already in luck; not every console has overclocking capabilities.

Is there a plugin planned for the future to make this easier?

It's great that I came up with this question myself to casually demonstrate the idea.

Survey




included a short Google Form to gather feedback from users doing similar overclocking experiments. The form is voluntary and anonymous. The problem is that we don't have any statistics at all, and it would be cool to analyze them together later.

Survey link: [LINK]






P.S. I also want to express my gratitude to everyone who made this possible. I didn't develop anything, but only tried to popularize and simplify what had already been created. I'm the author of this simplified guide on Reddit, which I created 4 months ago; this is my account on that forum and I've reposted when the guide was already improved.
 
Last edited by Just_Mellow,
Well, i tried the 650Hz frequency just for shits and giggles, and Most Wanted U runs more stable. I can't measure the framerate because the performance overlay slows the game down to a crawl, but i played that game so much that i can notice the general smoothness.

Tempted to try going higher, but i never opened and repasted my Wii U, so i don't want to risk.
 
It costs a lot of investment and in my opinion it's not worth it, you're already lucky with overclocking to 750 mate
Sounds good, also is there a way to overclock using fastbooter ISFSHAX? Fastbooter boots faster for me and doesn’t cause issues with my system settings when exiting. It doesn’t run a minute.ini config, is there a way to patch this with fastbooter?
 
Welp, I once had a WUP-50 in my possession and it indeed felt more efficient in practice, and I am a little regretful that I only have a WUP-01 now. Given that it generates more heat, I'd err on the side of caution and skip this as I never needed to open it for maintenance and it has been running fine.

Sounds good, also is there a way to overclock using fastbooter ISFSHAX? Fastbooter boots faster for me and doesn’t cause issues with my system settings when exiting. It doesn’t run a minute.ini config, is there a way to patch this with fastbooter?
Configuring ISFSHax to automatically pick a menu option you want on boot is about as fast as using the fastboot binary, so I'd recommend using that instead.
 
I would love to see a competitive "hunger games" hynix games style community project, where several Wii U's undergo rigorious stress tests that put it under critical condition.
Last Wii U left standing wins.
 
No CPU overclocking makes Hyrule Warriors sad. No quick way to change clock speeds is also big sad. Not that I ever tried the Wii U version of ME3 except for one time playing the multiplayer when the Nintendo Network was still up.

It was weird not having my unlocks available.
 
Since this is like booting other version of the wii u, i assume we can't use this for homebrew apps liike retroarch right? or is it possible?
 
Since this is like booting other version of the wii u, i assume we can't use this for homebrew apps liike retroarch right? or is it possible?
No... This works system wide, but it wont improve performance on anything that isn't GPU bound. Emulators are mainly CPU bound, and they few things Retroarch does with the CPU like shaders and video filters would probably not see much improvement.
 
In this post I would like to share a short and targeted guide on how to increase the frequency of the Wii U GPU from the standard 550Mhz to 680Mhz or other values. *(I made this for Аrоmа users).*

Chatter




I should say that this is dangerous and you do everything at your own risk, but I have already said this. My personal recommendation would be to clean the console from dust and replace the thermal pad because the temperature will definitely rise, as will the energy consumption. Below I will describe which frequency should be chosen in your situation, but first you need to do the following things.

Installing ISFShах




Simply put, it's a magical thing that gets to the "heart" of the console to allow changes. It offers a lot of things like brick protection, but we only need one plugin.

  1. Download archive.
  2. Delete the following files :
Romlaunch.rpx,recovery_menu, boot1now.img and apps folder.

3. Unzip the archive to the SD card.

4. Hold B on the Gamepad while booting and select fw_img_loader.

5. Choose Boot \ios.img` (6x Power, 1x Eject) and follow the Instructions on the screen (3x Eject, 1x Power, 3x Eject)

Minute.ini configuration




Now we will create a file in which we will enter the overclocking values.

1. Use any online service or application to create an ini file and add the following text at the beginning:

Code:
[boot]
autoboot=3
autoboot_timeout=0
This is needed for autobooting with sd card.

2. Overclocking metrics

This is what the standard overclocking indicators look like: (Don't be scared)

GPU = 544.999878MHz

Code:
[clocks]
gpu_clk_r = 0x0
gpu_clk_f = 0x285ED0
gpu_clk_s = 0x1C2
gpu_clk_v = 0x7
gpu_clk_o_0div = 0x4
gpu_clk_o_1div = 0x4
gpu_clk_o_2div = 0x0
Formula how to calculate what you want yourself:

27 * (0x285ED0 / 0x10000) / (0+1) / (0x4/2)
3. Which frequency should I choose?

Below are some sample frequencies, like "the cleaner the console, the higher you should try." Judging by early survey data, 30% of A1X Wii U's have a chance of hitting 750MHz, while B1X are more likely to hit it.

You can check the revision of your console, and if you are lucky enough to be the proud owner of the B1X model, you can overclock the Wii U up to 1 GHz (In theory) due to the more energy-efficient 28 nanometer processor.

650Mhz

This is the optimal solution in terms of temperature consumption, suitable for those who don't want to take too many risks and mess around. Let's assume you have a usual wii u which you at least occasionally blew the dust off.

Code:
[clocks]
gpu_clk_r = 0x0
gpu_clk_f = 0x302ED6
gpu_clk_s = 0x1C2
gpu_clk_v = 0x7
gpu_clk_o_0div = 0x4
gpu_clk_o_1div = 0x4
gpu_clk_o_2div = 0x0

680Mhz

This is more of a transitional stage; if everything works well here, move on, If not, then you're out of luck, my friend. But you should make sure your console is clean and your thermal pad is new, not factory-installed in big 2012.

Code:
[clocks]
gpu_clk_r = 0x0
gpu_clk_f = 0x325ED5
gpu_clk_s = 0x1C2
gpu_clk_v = 0x7
gpu_clk_o_0div = 0x4
gpu_clk_o_1div = 0x4
gpu_clk_o_2div = 0x0

750Mhz

If you've made it this far, you're probably in luck and can now use it permanently, provided your console is well maintained. At frequencies higher than this, your screen will probably freeze for a couple of seconds, but if everything is good you can continue experimenting.

Code:
[clocks]
gpu_clk_r = 0x0
gpu_clk_f = 0x378E39
gpu_clk_s = 0x1C2
gpu_clk_v = 0x7
gpu_clk_o_0div = 0x4
gpu_clk_o_1div = 0x4
gpu_clk_o_2div = 0x0


750Mhz+

If you want higher frequencies, I recommend replacing the stock cooler with an Noctua NF-A4X20 5V, ARCTIC P8 Slim PWM PST, or any similar cooler. The temperature will rise significantly, and the stock cooler will be clearly insufficient.

The creator of the de_Fuse said: "The GPU gets unstable at around 770MHz in my testing". I use 750Mhz with default cooler and everything works fine, but it seems I was lucky because several other a5x wii u only work on 650Mhz.

Other values that have already been calculated:

700 - gpu_clk_f = 0x33DA13
740 - gpu_clk_f = 0x36D098
760 - gpu_clk_f = 0x384BDA

Replace these lines in the code above of course.

3. When you have finally decided on the first frequency value, you just need to move the finished file along the path below:

Location: sd:/minute/minute.ini

Undo Autobooting into PayloadLoader




This is done so that the aroma autobooting does not interfere with the minute.

  1. Launch the PayloadLoader Installer from the Wii U Menu.
  2. Press A to select `Check`
  3. Select `Boot options`.
  4. You will be asked if you want to switch the boot title. Press A to select `Switch back to Wii U Menu`.
  5. When the process finished, press A to shutdown the console.
  6. The console will now boot again into the Wii U Menu. The PayloadLoader can still be launched by launching the Health & Safety Application.

The final touches

Add th 5payldr.ipx file to the SD card at `sd/wiiu/ios_plugins/`

Turn on the Wii U and everything is ready, the power button will now be purple.

FAQ




What is the difference in performance at all?

- The difference will be noticeable only in those things where the GPU power was insufficient: for example, Cafe menu, games like Zelda BOTW, Watch Dogs, Mass Effect 3, Monster Hunter , Mario Kart 8 Split Screen etc.

Share how specific games have improved for you here: Test Sheet.

How can I see the difference in FPS?

- Try to install the PapayaHUD аromа plugin. This isn't the best method, as it lowers your FPS so test it before and after OC, and at least something will be clear. The best way is, of course, a capture card.

I have a different payloader how can I try it?

- Here is link to full ISFShах guide, not like mine, shortened for Arоmа.

How to choose the ideal frequency?

First, find the maximum, try 700 and If everything's good, then increase by 10. If you have any graphical artifacts, try lowering it by 5 until you achieve perfect stability.

Is this dangerous?

No. Changing frequencies doesn't pose any particular danger. If you experience any problems, simply lower the frequency. Your console won't smoke in sadness.

How much has energy consumption increased?

No one has conducted precise tests yet, but initially the console uses approximately 35W, overclocking increases this to ≈50W, while the maximum power supply can provide is 75W.

Is it possible to overclock a CPU or RAM?

Unfortunately, no, but maybe it will happen someday. At least the Wii U is already in luck; not every console has overclocking capabilities.

Is there a plugin planned for the future to make this easier?

It's great that I came up with this question myself to casually demonstrate the idea.

Survey




included a short Google Form to gather feedback from users doing similar overclocking experiments. The form is voluntary and anonymous. The problem is that we don't have any statistics at all, and it would be cool to analyze them together later.

Survey link: [LINK]






P.S. I also want to express my gratitude to everyone who made this possible. I didn't develop anything, but only tried to popularize and simplify what had already been created. I'm the author of this simplified guide on Reddit, which I created 4 months ago; this is my account on that forum and I've reposted when the guide was already improved.
I have a question regarding to my wii u, it is WUP-01. I cleaned it this morning. I tried to overclock it to 750mhz. and still getting 20fps in Hateno Village.

my game is BOTW btw.

I already copy and paste it in my minute.ini, but it still getting 20fps.
 

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I have a question regarding to my wii u, it is WUP-01. I cleaned it this morning. I tried to overclock it to 750mhz. and still getting 20fps in Hateno Village.

my game is BOTW btw.

I already copy and paste it in my minute.ini, but it still getting 20fps.
Hateno Village and the Castle remain those locations that depend on the CPU power, not the GPU.

I also wrote a guide for Zelda BOTW modding and you can install the performance patch, it will help increase FPS a little more.

I can quote a review from one person with tests at a frequency of 650 for anyone interested.
> "Korok Forest ran at 30 fps, and Hyrule itself, while riding most of the time, remained at 30 fps without drops, except in certain places like Hylia and Faron where the fps did drop. But mostly in the places where I used to have FPS drops with 550MHz, they are no longer present for the most part, which is already a victory for me. Clearly, the frame rate improved in the ranches unless you go inside, but outside it mostly maintains a stable frame rate, while in Kakariko Village and the castle itself it ran at 20fps as you already mentioned in your guides. However, I noticed a difference in more stable (though not perfect) frame rates in the following locations: • Zora's Domain (stable 30fps until near the king's throne) • Goron City (30fps with some minor drops) • Ornin Village (same as Goron City) • Gerudo Town (30-25fps, not bad, but clearly there's room for improvement). Where I also noticed a difference is when activating bullet time and using the tablet modules. Before, magnification and paralysis would drop the FPS to 20, but now it maintains 30 FPS. Similarly, exploding bombs or barrels didn't cause such aggressive drops and also maintained 30 FPS (although I should do some pyrotechnic tests, haha). I played for almost 1 hour and 22 minutes, and honestly, my Wii U didn't get hot at all (I bought it a year ago). It felt the same as when I have long gaming sessions. I have an A5X SoC, and my Wii is one of the first models, so I want to think I got lucky and my Wii U dissipates heat well, or something like that."
 

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