1020 cpu isn’t an overclock, thats the normal speed, there isn’t a CPU overclock (cpu overclocking causes issues).I installed switch ident and play vrally and frecuency cpu 1020 overclock on and off..
If it shows 307, it probably isn’t workingI open dragon ball fighter z and minimize game and execute app gui gpu clock 307mhz i press zl and stick
Like what?If you want to do your independent release, you should coordinate some design choices with me.
Please don't cause a mess like the max GPU OC again.
That release of Switchident wouldn't be able to tell anyway. It's using apmGetPerformanceConfiguration and using that to tell you what the clocks should be based on the value it gets.If it shows 307, it probably isn’t working
Huh, strange. At least for me, it did show the actual speed when using both the 768mhz and 460mhz OC (and I was using the latest commit of SwitchIdent)That release of Switchident wouldn't be able to tell anyway. It's using apmGetPerformanceConfiguration and using that to tell you what the clocks should be based on the value it gets.
That's why though. That release is from November 3rd. According to its git history, it was changed on November 23rd to use pcvGetClockRate. The latest commit will display what the clocks currently are.Huh, strange. At least for me, it did show the actual speed when using both the 768mhz and 460mhz OC (and I was using the latest commit of SwitchIdent)
Where do you get this version? Do you have to compile yourself?That's why though. That release is from November 3rd. According to its git history, it was changed on November 23rd to use pcvGetClockRate. The latest commit will display what the clocks currently are.
yesDo you have to compile yourself?
If it’s running at 768mhz (which it seems to be) and you don’t see any graphical improvements, then the game probably just has a low maximum resolutionClock txt is values
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Latest version work fine ... gpu a 768mhz no changes in vrally y on off switch and no look changes... frecuenci gpu yes upload
They can have different max resolutions for docked and handheldMotogp in dock resolution fine ... portable mode is a game ps2 ... witch gpu a 768 resolution no up in portable mode resolution... what??
In theory you could probably mod the game to increase the max resolution. But it’d probably be a pain in the ass to do soResolution predetermided in games no is posible change?
My error is why i active oc into the game no a menu switch ... gAme no loading a full resolution no?
really promising, the next step would be to trick the game into thinking it's in docked so it outputs at the max resolution, would be nice to play the game the best way possible while plugged in to an outlet at least
Especially now when the games check if they are modded or not like wolfenstein i tried to change the quality of its settings by modding one file (it has a txt file with all effects shadows etc settings) and as soon as i run the game it crashed.really promising, the next step would be to trick the game into thinking it's in docked so it outputs at the max resolution, would be nice to play the game the best way possible while plugged in to an outlet at least