
I2aven's_Sage said:This thread has once again been infested by the Zerg... err, I mean newbies and/or those who don't give a damn so long as their game works. That said, my Sandisk 2GB microSD has always worked perfectly. For some reason or another, I seem to have bad luck when I try to purchase MicroSD's with more memory, in my experience they've had much higher failure rates...(** In my experience **).
As far as DSmuMe goes, this emulator has higher requirements than no$gba if I remember correctly, so if you're a cowardly nooblet afraid to mess with the settings & have a weak computer, then the game is going to run crappily. Also, please don't bitch and moan about the sound not working? The last 2-3 people (yes, you) should solve your own problems and use the SEARCH. Chances are Haddad, that your computer may just not measure up to the game's emulation requirements...
Minimum/Recommended Requirements taken from DSmuMe's Wiki.What are the minimum hardware requirements for DeSmuME ?
From a purely technical viewpoint, there are no real minimum requirements. However, for bearable speeds in most games (with a few exceptions), you would need at least the following:
* Windows OS: Windows XP or newer
* Linux OS: Any recent Linux distribution with a 2.6 kernel.
* 2 GHz Processor Core2 processor or equivalent
* 512 MB Available RAM
* Available Hard Drive Space: A few MB for the emulator
* Reasonably modern 3D Acceleration (Nvidia GeForce 6800 or better), ATI cards are not recommended.
* Optional: Sound Card, if you want sound support
* Optional: Microphone, if you wish to make use the Microphone feature
* Required: a brain
What are the recommended hardware requirements for DeSmuME?
The following configuration should assure that almost every game can be played at full speed:
* Windows OS: Windows XP or newer
* Linux OS: Any recent Linux distribution with a 2.6 kernel.
* 3 GHz Core2 Duo processor or better
* 512 MB Available RAM
* Available Hard Drive Space: A few MB for DeSmuME, 100MB or so for a bunch of savestates and savefiles.
* Sound Card.
* Microphone.
In general, the better a CPU, the better the performance. The faster the memory, the better. DeSmuME benefits a little but from multiple cores but not as much as it does individual cores being faster. DeSmuME is slower than no$gba, and is likely always to be.
The Sun Saga books are all over the place, I can't really give an accurate answer to that question, because though I found some, I wasn't exactly trying to find them either. I believe if you miss them they have a chance of showing up in the shops (I believe I bought the 2nd one this way). Otherwise, check the IGN guide (though it's to the Japanese version, it should still mention several of the Sun Saga books. Though, I'm fairly certain that his guide missed #4/5 (one or the other). Edit: There are 5 total books on GS/GSTLA (Sun Saga).
I2aven's_Sage said:Well, I'm glad that's fixed for you. I'm stuck in a dungeon once again. it's called Warriors Hill. More bloody freaking gears =P I think it's the 2nd "Light house" ish.. Place. I probably need a key into an inner chamber to get the freaking place running >.

VentusVanitas said:Yeah it was kind of harsh, but that's IGN. They are unreasonable.
But hey, if they have the game, we may be getting a dump sooner than expected!!!
JamesCID said:I2aven's_Sage said:Well, I'm glad that's fixed for you. I'm stuck in a dungeon once again. it's called Warriors Hill. More bloody freaking gears =P I think it's the 2nd "Light house" ish.. Place. I probably need a key into an inner chamber to get the freaking place running >.

quezcotl said:problems with jrpgs today is that they listen to the casual market, which isnt their buyers.
linear paths in ff13 to not lose track of the objective? who the f wanted that in ff13? a fps-corridor copy which would appeal to the west? yeah right.
same with GS, why make the battles easier, wtf, people wanna powerlevel or use complex strategies to overcome bosses or powerleveling. not make it easier.
getsallad said:quezcotl said:problems with jrpgs today is that they listen to the casual market, which isnt their buyers.
linear paths in ff13 to not lose track of the objective? who the f wanted that in ff13? a fps-corridor copy which would appeal to the west? yeah right.
same with GS, why make the battles easier, wtf, people wanna powerlevel or use complex strategies to overcome bosses or powerleveling. not make it easier.
Do the Golden Sun fans want to powerlevel? Because I can't remember any Golden Sun game to be hard or require complex strategies.

