Homebrew Getting DSGM to Compile (2014)

  • Thread starter Thread starter BLsquared
  • Start date Start date
  • Views Views 1,201
  • Replies Replies 0

BLsquared

Game Programmer
Member
Joined
Nov 25, 2012
Messages
338
Reaction score
163
Trophies
1
Location
The United States of America
XP
1,656
Country
United States
As of 2014, DevkitPro changed the NitroFS functions, creating a "not enough arguements" error when trying to init NitroFS (the sound system). This leaves you with two choices:
A - Don't use sound.
B - Revert DevkitPro to r32.

For option B, Yoshi made us a lovely tutorial awhile back:

YoshiInAVoid said:
1. Run "C:\devkitPro\uninst.exe" and keep clicking "Next" until it finishes.

2. Download this:
http://www.mediafire.com/download/4xksdhn4hc6nzup/devkitPro32.zip

3. Extract the whole thing to your C drive (don't worry it all gets put in a folder called devkitPro at C:\devkitPro).

4. Run 'devkitPro Updater'

5. In the devkitPro updater make sure NOTHING is ticked and click install. It will set up devkitPro for your machine but will not overwrite the files we previously copied in with the non-working latest version.

And your done!
 

Site & Scene News

Popular threads in this forum