For some strange reason, I've been having scaling issues with GBA VC games. It seems like the screen is moved too far up, thus showing part of the top screen on the bottom. I have never seen such an issue and never expected to run into problems with GBC VC. Screenshots: * Look at the bottom of each screenshot to see what I mean. Takes up 3% of the screen, and moves as I move http://prnt.sc/b65emx http://prnt.sc/b65fa4 http://prnt.sc/b65fj7 I'm using A9LH sysNAND, Luma3DS 5.4, N3DS 11.0.0 This is my past. I installed patched AGB_Firm, then when Luma3DS released a new version that no longer requires you to patch it yourself, I downloaded AGB_firm (For N3DS) from 3DNUS and installed the cia to NAND. I just wanted to have stock AGB FIRM this way, to take advantage of Luma3DS. I had a friend download this file for me and I'm not sure if he didn't check in "N3DS" on 3DNUS or what. I did tell him to though. Every GBA VC game I launch has this issue. The games are playable like this, but it can be confusing at times. Something is definitely broken and I have no idea if I'm the only one in the world with this issue, or the first to have it. Wish there were a way to fix it. Not sure how Luma3DS is handling it, all I know is that it automatically patches AGB Firm. Right now I installed patched AGB firm again to see if it fixed the issue, but nope it's still there. And I don't have the AGB firm bin file in the luma folder if you ever considered that to be a possibility.