Gateway emunand and 7.1

Discussion in '3DS - Flashcards & Custom Firmwares' started by hypertek, Dec 20, 2013.

  1. hypertek
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    hypertek Advanced Member

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    So anyone do it yet? How does it work? Is it still hanging when entering systems settings?
     
  2. Jackall4BDN

    Jackall4BDN Haunter of Daydreams and Nightmares

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    Are there any new features in 7.1 or is Nintendo getting back to it´s anti-hack-roots it had with the wii, where several updates contained nothing more then patches and blocks?
    That update seemed coming really fast so i think it´s the latter.
     
  3. corim123
    This message by corim123 has been removed from public view by Cyan, Dec 20, 2013, Reason: insulting.
    Dec 20, 2013
  4. Drenn

    Drenn GBAtemp Advanced Fan

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    The 7.1 update did not block anything. Smealum's rednand still works and no flashcards were blocked. This is probably just a bugfix update.
     
  5. hypertek
    This message by hypertek has been removed from public view by Cyan, Dec 20, 2013, Reason: quoting deleted post.
    Dec 20, 2013
  6. tbgtbg
    This message by tbgtbg has been removed from public view by Cyan, Dec 20, 2013, Reason: quoting deleted post.
    Dec 20, 2013
  7. corim123

    corim123 Advanced Member

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    It was an honestly stupid question. This update isn't going to fix the other problems. Besides it still isn't recommended anyway. Updates on these things will show up in the respective update threads.
     
  8. landmasta

    landmasta Advanced Member

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    So uhh, safe to update or what?
     
  9. Cyan

    Cyan GBATemp's lurking knight

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    safe or not won't change a thing :
    1) 7.0.0+ are currently not compatible, so there's no reason to update
    2) if it's not "safe", you can always recreate your emuNAND based on 4.5.0 or restore one of your emuNAND backup to SD.

    Or do you fear that Nintendo do something when updating emuNAND it will force a change in your realNAND too?
     
  10. RowanDDR

    RowanDDR SNES Lover

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    Cyan yes that is a worry.

    You say there is no reason to update. However, it is only by updating the emuNAND that you can then back it up. Imagine if Gateway release a 7.1 compatible launcher today and disappear for good, then Nintendo release 8.0 a few hours later - users would be left with no way to get an emuNAND of 7.1 for their device.

    Also some people just want an SD card backup of every NAND version, for OCD reasons and incase it becomes useful in future for some obscure reason.

    A lot of fantasy in this post, but you see where I'm coming from. Worst case scenario.
     
  11. Cyan

    Cyan GBATemp's lurking knight

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    I see what you mean with the updates. In that case, it's not a problem to update/backup emuNAND and go back to a working emuNAND until Gateway release a new version.
    It shouldn't force any update to realNAND (at least, 7.1.0) as it only updates camera, http, etc., not the System menu or native Firmware.
     
  12. SickPuppy

    SickPuppy New Member

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    I can confirm, I created a new emunand (base firmware 4.1.0-6U) and updated it just now. I can get into gateway firmware by using both methods of holding in the left shoulder button (gateway menu appears) and not holding the left shoulder button (straight to system menu with no gateway menu). The Link Between Worlds Zelda game boots, so backups are working. I cannot get into the settings menu, it hangs while it's trying to load. Trying to enter the eShop I was presented with a User Agreement, which I declined for now.

    So I re-inserted my SD card that has the gateway 6.3.0-12 emunand and I can enter the settings menu. Must be the new update that doesn't let me into the settings menu.
     
  13. RowanDDR

    RowanDDR SNES Lover

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    OK well on your advice I've just successfully updated my emuNAND from "GW3D 6.3.0-12E" to what appears to be 7.1 (can't get into Settings menu to confirm... 7.1 is live in Europe right, not just USA?)

    RealNAND still on 4.3 :)

    So, its "safe". And yes 7.1 emuNAND boots but cannot get into settings, same as 7.0 emuNAND.

    Edit: oh, SickPuppy beat me to it!