3.5.1 limit was around 100 lines, more or less depends how you set up the cheats (no cheats found if exceeded)is it a limit to number of codes activate? or the number of codes in a cheat file? i havent tried to activate all the cheats and once did one or 2 based on how long they are and it seemed to work. Longest code was 138 in the weapons section
they said they increased the limit by 4x on 3.6 , so I guess the new limit is around 400 lines of codes
it is called dynamic, the address changes every time when you go to a different place or battleHere are some codes I made today:
Cave Story 3D (U) - "000400000004A100.txt"
[Max Hit Points]d3000000 00000000 da000000 00200c44 D7000000 00200c40
[Max Machine Gun Ammo]d3000000 00000000 da000000 001f6ba0 D7000000 001f6ba4
[Max Polar Star/Machine Gun Level]d3000000 00000000 001f6b98 00000003 001f6b9c 0000000a
[Max Missiles]d3000000 00000000 da000000 001f6bb4 D7000000 001f6bb8
[Max Launcher Level]d3000000 00000000 001f6bac 00000003 001f6bb0 0000000a
[Max Fireball Level]d3000000 00000000 001f6bc0 00000003 001f6bc4 00000014
[Max Bubbline Ammo]d3000000 00000000 da000000 001f6bdc D7000000 001f6be0
[Max Bubbline Level]d3000000 00000000 001f6bd4 00000003 001f6bd8 00000005
[Max Blade Level]d3000000 00000000 001f6be8 00000003 001f6bec 00000000
Puzzle & Dragons (E) - "0004000000137800.txt"
[Max Coins]d3000000 00000000 0812bf04 000f423f
[Max Continues]d3000000 1409282c 20000000 00000009
I know someone is probably going to tell me I don't need the D3000000 00000000 in my codes, but I kept getting crashes w/o them. I'd love to get rid of them to save code space, if anyone has suggestions. I myself am a little confused as to why I have to keep resetting the offset when I never moved it in the damn first place. I'd understand following the max continues for P&D w/ it to reset it for the first or any other code, but in Cave Story I shouldn't need a damn one of them, right?!?
I'm currently messing w/ Xenoblade, but the addresses move from session to session. For example, I just started a new game and I found Shulk and Reyn's current and maximum HP's. I made codes that read the max HP's and then sets the current HP to the maximum value like my Cave Story ammo codes do (avoids glitches, over drawn power bars etc). Exit the game, write the cheat file to the GW's SD, start the game... Fuckin' addresses are somewhere completely different and my newly created cheat file is broken. Anyone w/ more know how want to help me out w/ some advice?
GW 3.6 is both awesome and infuriating at the same time.![]()
and if you use Registers then you need to use D3 for other codes unless you put your Register code at the bottom of the cheat file
Last edited by dsrules,













