Hacking Games don't loading

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Good evening, guys.

Well, after doing everything said in various tutorials, I got to the loadiine screen (the one which you can select the games). As to that part, all worked fine: First, I ran the kExploit, then again, went to the browser and loaded HBL. Finally, selected "Loadiine" and ran it.
That's okay, but when I try to run Pikmin 3 (I select it, then the launch options screen appears, I set all as default and even the launch type to Mii Maker), the "Loading" bar appears, and after a couple MILIseconds, it disappears and the Loadiine grid appears as if it was launched (everything exactly the same, and I can re-run the game, but the same happen, over and over). Why is this happening? Is there something I did wrong? Maybe it's the backup that it's not correct?

To run the kExploit and loadiine, I tried local server (localhost/blarg.php), then wiiubru.com AND (because the game wasn't working. The same problem), loadiine.ovh then loadiine.ovh again. Both of the ways, took me to HBL first, then from the list, I selected Loadiine.

Here is everything I use:
Wii U: 5.5.1
Region: Europe
Loadiine GX2 0.3 (this release)
HBL 1.2 RC3 (this release)

SD paths:
/wiiu/apps/homebrew_launcher
/wiiu/apps/loadiine_gx2
/wiiu/games/Pikmin 3 [AC3P01]/data

/wiiu/games/Pikmin 3 [AC3P01]/data/code
/wiiu/games/Pikmin 3 [AC3P01]/data/content
/wiiu/games/Pikmin 3 [AC3P01]/data/meta
/wiiu/games/Pikmin 3 [AC3P01]/system
/wiiu/games/Pikmin 3 [AC3P01]/system/02

I think that's everything I need. If there is any doubt, please ask, but I don't know why does the loading bar appear a few miliseconds then disappear like if nothing happened.

Thank you in advance.
 
Good evening, guys.

Well, after doing everything said in various tutorials, I got to the loadiine screen (the one which you can select the games). As to that part, all worked fine: First, I ran the kExploit, then again, went to the browser and loaded HBL. Finally, selected "Loadiine" and ran it.
That's okay, but when I try to run Pikmin 3 (I select it, then the launch options screen appears, I set all as default and even the launch type to Mii Maker), the "Loading" bar appears, and after a couple MILIseconds, it disappears and the Loadiine grid appears as if it was launched (everything exactly the same, and I can re-run the game, but the same happen, over and over). Why is this happening? Is there something I did wrong? Maybe it's the backup that it's not correct?

To run the kExploit and loadiine, I tried local server (localhost/blarg.php), then wiiubru.com AND (because the game wasn't working. The same problem), loadiine.ovh then loadiine.ovh again. Both of the ways, took me to HBL first, then from the list, I selected Loadiine.

Here is everything I use:
Wii U: 5.5.1
Region: Europe
Loadiine GX2 0.3 (this release)
HBL 1.2 RC3 (this release)

SD paths:
/wiiu/apps/homebrew_launcher
/wiiu/apps/loadiine_gx2
/wiiu/games/Pikmin 3 [AC3P01]/data

/wiiu/games/Pikmin 3 [AC3P01]/data/code
/wiiu/games/Pikmin 3 [AC3P01]/data/content
/wiiu/games/Pikmin 3 [AC3P01]/data/meta
/wiiu/games/Pikmin 3 [AC3P01]/system
/wiiu/games/Pikmin 3 [AC3P01]/system/02

I think that's everything I need. If there is any doubt, please ask, but I don't know why does the loading bar appear a few miliseconds then disappear like if nothing happened.

Thank you in advance.
code / content and meta folders should be in your games root folder.. not in a data folder.

/wiiu/games/Pikmin 3 [AC3P01]/code/
/wiiu/games/Pikmin 3 [AC3P01]/content/
/wiiu/games/Pikmin 3 [AC3P01]/meta/
 
You don't need the data and system folders. Take the code, content, and meta folders and put them at:

/wiiu/games/Pikmin 3 [AC3P01]/code
/wiiu/games/Pikmin 3 [AC3P01]/content
/wiiu/games/Pikmin 3 [AC3P01]/meta

EDIT: ninja'd
 
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Thank you for the quick answers. I will try. What an easy solution and silly problem if that's the answer...

I will try it right now! Thank you very much.
 
Some games didn't work at mine place, so first i did was entering ID in the folder.
Next thing is the beautifull program Loadiine SD loader. After doing those 2 things i got 90% of my games working. Goodluck. Don't really know if you can only use 1 of them. I think the program automatic generates the id for you when extract to SD so.

https://gbatemp.net/threads/loadiine-sd-card-installer.408723/
 
update to the latest nightly, I'm pretty sure i read pikmin 3 got fixed because in the last few nightless it got broke
 
when I try to run just dance 2017 (I select it, then the launch options screen appears, I set all as default and even the launch type to Mii Maker), the "Loading" bar appears, and after a couple MILIseconds, it disappears and the Loadiine grid appears as if it was launched (everything exactly the same, and I can re-run the game, but the same happen, over and over).
in.game folder the files like that ther isn t a code or meta or meta folder ther is a lot of files .app and .hr3 and 1 .tik

--------------------- MERGED ---------------------------

plz why just dance 2017 doesn t got code and meta folder
that interempt the launchig
 
when I try to run just dance 2017 (I select it, then the launch options screen appears, I set all as default and even the launch type to Mii Maker), the "Loading" bar appears, and after a couple MILIseconds, it disappears and the Loadiine grid appears as if it was launched (everything exactly the same, and I can re-run the game, but the same happen, over and over).
in.game folder the files like that ther isn t a code or meta or meta folder ther is a lot of files .app and .hr3 and 1 .tik

--------------------- MERGED ---------------------------

plz why just dance 2017 doesn t got code and meta folder
that interempt the launchig
Wow what a bump.
Don't even use loadiine, it's outdated. Use wup installer
 

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