Hacking Gamecube Game Hack Help

Kirbs

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I've been trying to convert an Animal Crossing AR code to a Wiird Code in order to get to the island without a GBA. I'm using the Press Z to Jump hack in order to get there. When i'm converting the decrypted AR code to a Wiird code, using the GCN AR to Wiird Codetype converter program, there is an error that says: No wiird code type for GCN AR codetype- Increment. I'm not sure if I can use the code even with the error or not. I just want to make sure I can use before messing anything up. Hope somebody can help. :)
 

Kirbs

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What program did you use to decrypt the AR code? I used GCNcrypt 1.5 and got a different code than the one you posted. But, with your code I also got the same error.
 

Kirbs

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the decrypted code is:
7B2F5408 00002000
014B4CEB 00000008
874B400C 00000001

I have to confess that I have never seen the 7B and 87 code types before.

well, you could try this:

press z to jump
282070F8 00000020
014B4CEB 00000008
054B400C 00000001
e0000000 80008000
I tried both of your codes and they don't seen to work. The code I originally got only made my character slide across the screen but, it did not jump.
 

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I tried both of your codes and they don't seen to work. The code I originally got only made my character slide across the screen but, it did not jump.


I used gcncrypt as well. The first line (7B2F5408 00002000) seems to be the joker address that enables the 2 last codes. But it has a weird code type. so i replaced it with a common joker address and used a 28-codetype instead (it's an if-euqal (16bit) conditional code of the gecko code type).
however, this code looks really weird to me because moon jump codes usually modify the Y-acceleration that is handled by a float. But here it's an integer...
 

Kirbs

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I used gcncrypt as well. The first line (7B2F5408 00002000) seems to be the joker address that enables the 2 last codes. But it has a weird code type. so i replaced it with a common joker address and used a 28-codetype instead (it's an if-euqal (16bit) conditional code of the gecko code type).
however, this code looks really weird to me because moon jump codes usually modify the Y-acceleration that is handled by a float. But here it's an integer...

Well I guess, this code won't work no matter what. But, thank you anyway for your help. :)
 

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