Gamecube emulator

Discussion in '3DS - Homebrew Development and Emulators' started by Antp0is0n, May 21, 2017.

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  1. Antp0is0n
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    Antp0is0n Member

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    does a gamecube emulator exist ?
     
  2. nooby89

    nooby89 A normal member with a stupid alias

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    lol nope
     
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  3. nitroBW
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  4. Dionicio3

    Dionicio3 Some Cool Skiddo

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    this will never ever happen, we dont even have an n64 emu
     
  5. Antp0is0n
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    why ?
     
  6. Dionicio3

    Dionicio3 Some Cool Skiddo

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    3ds is not powerful enough
     
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  7. Antp0is0n
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    new 3ds?
     
  8. Dionicio3

    Dionicio3 Some Cool Skiddo

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    still not
     
  9. Antp0is0n
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    it would be ok for me to play with 30 fps
     
  10. Dionicio3

    Dionicio3 Some Cool Skiddo

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    No, it will not pay AT ALL
     
  11. nooby89
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  13. nitroBW

    nitroBW warum nicht?

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    Gamecube has a completely different structure afaik and the n3DS isn't even able to play all 3DS games in 30fps without lags lol
     
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  14. Drakia

    Drakia GBAtemp Advanced Maniac

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    You'd be looking at 0.30 fps if you're lucky, the 3ds, no matter the model, is not powerful enough to emulate GameCube
     
  15. MashedPotatos
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  36. Giodude

    Giodude Ruler of Italy

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    It's just a person who just discovered what emulation is and it's limits. Calm down. With mainly different architecture between 2 consoles (3ds and gamecube) the host console would have to be nearly 10x more powerful than the console being emulated. In a case like the psp and ps1 where they run very similar hardware, it would only need to be roughly 1.5 to 2x more powerful, but these are rough estimates. The gamecube outperforms the 3ds in some fields, say cpu and gpu power, but only by a small margin, and the 3ds still has less ram, making it impossible for any game to run no matter how optimized it is due to lack of resources. I hope this logically explains things.
     
    Last edited by Giodude, May 21, 2017
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  37. Elysium420
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  38. Issac

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    Alright, you had your fun. Locking it up.
     
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