Emulation Gamecube controller drift using nintendont

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Satsu93

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Hi everyone, just joined gbatemp and glad to be apart of the community here.

On to the issue:
At boot up of my gamecube injects I am receiving controller drift. I use a smash ultimate gamecube long cord controller.
Is there a way to fix this?

I have read via reddit of similar issues, but I can't find a "controller.ini" as I use teconmoon inject tool and use the nintendont settings on there, I don't have nintendont on my homebrew channel as I don't know how or if possible to get it on there.

Also, I get a black screen if I insert my mayflash adapter and controller before I start the game. So I have to wait until after the game is booted to plug in and use the controller. If this is related, then its possible I might need help on this as well?

Any information would helpful, thanks!
 
Last edited by Satsu93,
You can try turning on the "Native Controller" option. It fixed the slight drift problem I had but it disables the "R" + "Z" + "D-Pad Down" + "B" shortcut (which in my case didn't always work and required a system restart anyways).
 
I've found this solution on github and it worked for me. I hope you can solve the situation.

"Wii U: Nintendont via vWii (no forwarded in Wii U) edited the file 057E_0337.ini for the Nintendo Wii U GameCube Controller Adapter in the controllers folder on the SD Card used by Nintendont.

Change the StickX=4,0,100 to StickX=4,10,100 after working through the offset values from 1 to 10.

Change the StickY=5,0,100 to StickY= 5,5,100 after working through the offset values from 1 to 5"
 

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