OK so, this has been bugging me for quite some time. I'm using an HDTV, using component cables, with my Wii. Since it is 16:9 I have my Wii set to 16:9 mode, same with the TV. But every time I play a GameCube game on my Wii, the TV stretches it out and I have to manually change it to pillarbox, then back again when I'm done. Regardless if the GameCube game is in progressive mode or not. Does there happen to be some homebrew out there that can pillarbox GameCube games so the TV doesn't stretch them? I have never really understood why the Wii couldn't do this on its own. Along that topic, same thing happens with Virtual Console games. Now, I know on Super Smash Bros. Brawl, those Masterpieces, even though they are time-limited demos, they DO aspect scale. Why can't the real ones do that as well?