Game Loading Times difference with CPU

Discussion in 'PS Vita - Hacking & Homebrew' started by masterz87, Dec 29, 2016.

  1. masterz87
    OP

    masterz87 GBAtemp Fan

    Member
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    Apr 21, 2013
    United States
    This is borderlands and it's the 3 toes wasteland or whatever ti's called right outside of sancutary. I got to sanctuary wiated for texture loading to be done, then went back out the times can be +/-1s I'd say b/c it's hard to exactly time the moment that the thing actually gets into game. I consider that point when I can start moving _not_ when all textures are loaded in.

    For reference borderlands 2 starts off loadig LOD textures for everything except the character and eventually upgrading the textures around you with normal ones and going away fron you to make sure you see something since the vita's loading speed is shit. Literally 1/2 the speed of the PS3's blu-ray drive and it has about as much ram to fill with data.

    wastelands 444mhz
    3547
    3646
    3559
    3532
    3789
    avg
    36.14s
    avg minus outliers
    35.84s

    wastelands 366mhz
    34.80
    34.35
    35.18
    35.37
    35.93
    avg
    35.13s
    avg minux outliers
    35.12s


    wastelands 333mhz
    45.63
    46.05
    44.87
    45.69
    43.77
    avg
    45.20s
    avg minus outliers
    45.40s


    wastelands 266mhz
    45.85
    46.10
    44.07
    48.09
    47.07
    avg
    46.24s
    avg w/o outliers
    46.34s

    I don't know why 366mhz is a bit faster than 444mhz but I think it's due to me not being able to stop it fast enough or some variances etc.