Homebrew Freeshop gets DMCA'd on Github...

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Just like to point out every company does this. They saw their chance to DMCA the github and they took it. ElDewrito got the same type of bullshit when we accidentally published the exe of the game on github.

Simple workaround, just don't put that library in the github release. Why is this so difficult to grasp?

I'd like to point out that just about every homebrew app does this as well so you guys are all able to be dmca'd.
 
Oh, so what was it designed for, then? It was designed to circumvent the security and do things its way, with the title keys and all.

Sent from my cave of despair where I collect souls

It's functionally useless circumventing without those keys. If they were built into the program or calling them from a site then you'd have your design but otherwise it can't and won't work with the intent of circumvention.
 
Nowhere is it stated by @TheCruel that freeShop is intended for circumvention or anything else illegal. Even though it's heavily implied, there is no official statement that makes this true.

You definitely can't use this as a legal defense. That's like saying you can't legally pursue the people who made PopcornTime because even though it's heavily implied you can watch free shows, they never explicitly say "You can watch shows that definitely cost money normally but we provide you the mechanism to watch them for free, thus bypassing whatever protection the copyright holders have".

Stop playing law with a goddamn company that just want money you cannot change this,unfortunately...

"They just want money" - Wouldn't you want money for products you were selling but loads of people stole?
 
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There is a part stating that if it has limited functionality besides circumvention, it falls under it. And freeShop does that. Not to mention, the name - "freeShop".

Sent from my cave of despair where I collect souls
The word "free" means nothing. Somebody already tried arguing that. Nothing implied holds up since it's entirely open to interpretation.
Oh, so what was it designed for, then? It was designed to circumvent the security and do things its way, with the title keys and all.

Sent from my cave of despair where I collect souls
It was designed to be a free, open source alternative to the eShop that users can use to re-download titles that they legitimately purchased, and it is advertised as such. Everything about piracy is purely conjecture, and @TheCruel isn't responsible for how people use his software unless he explicitly stated on the repo that its intended purpose is for piracy.
 
14 pages to debate what a company has done because it had the right to do it?

Freeshop is and was illegal, you only have the right to have the tickets you have bought via eShop or via cart, otherwise is illegal, it doesn't matter from where or how you get them, and if an app provides so easily that tickets, it's ABSOLUTELY normal that the company wants to take it down.

Stop whinning already!!
 
You definitely can't use this as a legal defense. That's like saying you can't legally pursue the people who made PopcornTime because even though it's heavily implied you can watch free shows, they never explicitly say "You can watch shows that definitely cost money normally but we provide you the mechanism to watch them for free, thus bypassing whatever protection the copyright holders have". We all know how that ended.



"They just want money" - Wouldn't you want money for products you were selling but loads of people stole?
Yep I would. BUT, for me, it depend on other thing. If I use to buy that product with a good price,not shity and other yep I yould.
 
You definitely can't use this as a legal defense. That's like saying you can't legally pursue the people who made PopcornTime because even though it's heavily implied you can watch free shows, they never explicitly say "You can watch shows that definitely cost money normally but we provide you the mechanism to watch them for free, thus bypassing whatever protection the copyright holders have".
Uh, no. That's a terrible example. PopcornTime explicitly circumvents copyright right out of the box. Now, if it required users to set their own APIs before use, then it'd be totally different because it is just an overly glorified torrent client.
 
Uh, no. That's a terrible example. PopcornTime explicitly circumvents copyright right out of the box. Now, if it required users to set their own APIs before use, then it'd be totally different because it is just an overly glorified torrent client.

How does it circumvent copyright out of the box? You can watch content available for free with no issues. It simply displays a bunch of other content you probably can't get legally anyways, in a catalog format. Sounds familiar..
 
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If you have the key to an eShop product then by Nintendo's permission you own the product. Piracy is a secondary way of obtaining them and you really have no claim to call freeshop as primarily for piracy depending on the user downloading keys.
 
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If you have the key to an eShop product then by Nintendo's permission you own the product. Piracy is a secondary way of obtaining them and you really have no claim to call freeshop a pirating platform depending on the user downloading keys.

If it was really not designed for piracy why is there a feature to download an updated set of title keys every time you launch it? Why would you be hosting your own title keys anywhere?
 
Stop playing law with a goddamn company that just want money you cannot change this,unfortunately...
Uh... Hello? Companies aren't here for fun. They have a purpose, which is making money. This is a company, not a charity.

Sent from my cave of despair where I collect souls
 
It's functionally useless circumventing without those keys. If they were built into the program or calling them from a site then you'd have your design but otherwise it can't and won't work with the intent of circumvention.
It circumvents it regardless of that. It was designed that way. It has NO USE besides circumvention.

Sent from my cave of despair where I collect souls
 
Oh, so what was it designed for, then? It was designed to circumvent the security and do things its way, with the title keys and all.
It was designed to implement the same installing mechanism eShop implements. It doesn't circumvent anything except region restriction and banning, just implements it. You can also illegally obtain games via eShop too ("circumventing protection"), but that's up to how the users uses it, same with freeShop.
If it was really not designed for piracy why is there a feature to download an updated set of title keys every time you launch it? Why would you be hosting your own title keys anywhere?
Why do people cloud host backups? That's up to them, but that feature wasn't added for like a month or two, users just made requests for it.
 
Last edited by TheCruel,
How does it circumvent copyright out of the box? You can watch content available for free with no issues. It simply displays a bunch of other content you probably can't get legally anyways, in a catalog format. Sounds familiar..
It has the ETTV API set by default. That's how. freeShop DOES NOT make games available by default. Your argument is flawed and invalid.

@Drakkar Blackblaze, this is an example of a strawman; exactly what this guy is doing.
 
It was designed to implement the same installing mechanism eShop implements. It doesn't circumvent anything except region restriction and banning, just implements it. You can also illegally obtain games via eShop too ("circumventing protection"), but that's up to how the users uses it, same with freeShop.

Why do people cloud host backups? That's up to them, but that feature wasn't added for like a month or two, users just made requests for it.

Just out of curiosity, have you had any contact with them or a legal team aside from this DMCA? I'm curious if you could make some changes so the repo could be "restored".

It has the ETTV API set by default. That's how. freeShop DOES NOT make games available by default. Your argument is flawed and invalid.

@Drakkar Blackblaze, this is an example of a strawman; exactly what this guy is doing.

ETTV API doesn't break any copyright laws.
 
It was designed to implement the same installing mechanism eShop implements. It doesn't circumvent anything except region restriction and banning, just implements it. You can also illegally obtain games via eShop too ("circumventing protection"), but that's up to how the users uses it, same with freeShop.

Why do people cloud host backups? That's up to them, but that feature wasn't added for like a month or two, users just made requests for it.
All debates aside, I just want to know if freeshop has a future after this, and how you're handling the dmca
 

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