Hacking Founded: Program That Batch Trims NDS ROMs!

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http://www.gameboy-advance.net/rom_tools/r...ba_rom_size.htm

When adding files, just change type of files to "All types" and add your NDS ROMs. Then tick the "Remove intro or trainer if exist" and click "Go!"

Finally, spent ages looking for one and here it is!

Tested with Castlevania: PoR/DoS and Super Mario 64 DS. Works.
 
Well, intros were only in the GBA games.

Release groups back in the day tended to make a splash screen intro with their release name and an animation.

It doesn't really matter if you tick it or not, but it doesn't remove the actual NDS ROM intro.
 
also, not even my VBA can start the game!!! i think this has some bugs...


ps: the games were the golden sun series...
 
@juggernaut911 be sure you did not use draw intro as that could show what you are seeing.

Also be wary of removing intros that way as a) it is not foolproof and with some later roms even gives false postives and b) some intros are coded well and you get a nice F. U. type message when you try and drop them.
 
@juggernaut911 be sure you did not use draw intro as that could show what you are seeing.

ummm... big games compressed with this (the games are smaller then what the program says ne way!) = crappy non-readable 0.01MB games/fragments of data


that help?



well in my NDS games... apparently, I have 3 1GB games and they were bumped down to UNDER 200MB!!!!!! this sux...
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[/quote]well in my NDS games... apparently, I have 3 1GB games and they were bumped down to UNDER 200MB!!!!!! this sux...
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FYI, GBA games are in BITS, not BYTES.

1GBITS = 128MBYTES

So each of your 1GB games are actually 128MBYTES
 
QUOTE said:
well in my NDS games... apparently, I have 3 1GB games and they were bumped down to UNDER 200MB!!!!!! this sux...Â
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FYI, GBA games are in BITS, not BYTES.

1GBITS = 128MBYTES

So each of your 1GB games are actually 128MBYTES
 

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