you must first copy the sudoku game from the NAND to the sd card, then copy it off the sd card to your computer. run it through the dsiwarehax which will patch the sudoku game with the exploitable code. you should make sure you keep a back up of the original file. copy the file back to the sd. put on the homebrew menu and name it boot.nds. then put some dsi-mode homebrew onto the sd card as well. put the sd card back into the dsi, power it up, and copy the exploited game back into NAND. launch the game and then it will run the homebrew menu. use the HB menu to select what .nds homebrew you want to use.
the file on your sd card will either be called 4B344445 or 4B344456
1. Export the target DSiWare to SD card via the data management menu. See the below instructions for the list of target DSiWare.
2. The exploit will then be injected into the DSiWare application via client software. See the below client software usage instructions. The client software uploads DSi-specific data from the DSiWare application to a web server, then injects the retrieved data into the DSiWare application.
3. Copy the output binary to SD card with the same filename as the original.
4. Copy the exploit from SD card to ``internal memory'' via the data management menu.
5. See the below link for this step.
6. Now boot.nds on SD card will be run.
assuming you did all that then i have no idea what your problem is.
And i have Fieldrunners, but sadly i upgraded my all 3 DSi's and DSi XL to the latest Firmware.
But, i really don't care anymore, i'm moving on and the homebrew i use, i use on iEvo and DSTwo
you must first copy the sudoku game from the NAND to the sd card, then copy it off the sd card to your computer. run it through the dsiwarehax which will patch the sudoku game with the exploitable code. you should make sure you keep a back up of the original file. copy the file back to the sd. put on the homebrew menu and name it boot.nds. then put some dsi-mode homebrew onto the sd card as well. put the sd card back into the dsi, power it up, and copy the exploited game back into NAND. launch the game and then it will run the homebrew menu. use the HB menu to select what .nds homebrew you want to use.
the file on your sd card will either be called 4B344445 or 4B344456
1. Export the target DSiWare to SD card via the data management menu. See the below instructions for the list of target DSiWare.
2. The exploit will then be injected into the DSiWare application via client software. See the below client software usage instructions. The client software uploads DSi-specific data from the DSiWare application to a web server, then injects the retrieved data into the DSiWare application.
3. Copy the output binary to SD card with the same filename as the original.
4. Copy the exploit from SD card to ``internal memory'' via the data management menu.
5. See the below link for this step.
6. Now boot.nds on SD card will be run.
assuming you did all that then i have no idea what your problem is.
Yeah I have the DSiwarehex already on my DSi. I just couldn't get a homebrew to run error reading .NDS file.
I'll try to figure out the homebrew menu.
I didn't know about the homebrew menu.
I'm not going to pirate anything, because I'm on 1.4.3 and I don't have any of theese games, but if the bootable file is ".nds" can you play retail games thru' the hack?
I'm not going to pirate anything, because I'm on 1.4.3 and I don't have any of theese games, but if the bootable file is ".nds" can you play retail games thru' the hack?
I am still on 1.4....does any body believe that???i just havent felt the need to upgrade...i will when the free zelda comes out though....i will also need to upgrade my acekard...i almost bought one of the games noted in this...sadly i changed my mind...
I'm not going to pirate anything, because I'm on 1.4.3 and I don't have any of theese games, but if the bootable file is ".nds" can you play retail games thru' the hack?
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