I see. There is no equivalent on os x. I'll try to make an OS X version based on your source code. Is this C, C++, or C#?


I see. There is no equivalent on os x. I'll try to make an OS X version based on your source code. Is this C, C++, or C#?
Can't wait till this editor is completed. It may kill the purpose of hex editing this game, which is good! =3

I can certainly dream about this getting to a point where it covers the entire save file, but it probably won't, because not all of it is as useful to edit.
What I will say, though, is that after the hex editor, the next Big Thing I work on won't be unit-related, and that I also plan on digging into the "Global" save someday (mainly to make an "unlock all supports" cheat).
This is actually a great idea. I'll think about it.
Here is my save file ( https://mega.nz/#!3khkyT6L!YOalzMR41Z_dhYN-B6J6yKM9UxyEgPTGXaCnQwVvlvY )
i dont know why this happen but i can use all Editor versions below 5 and thats it
It's a nice thought, but I can't say I'll be interested in doing this sort of thing forever.
I'll look into all of this when I have more time. Thanks!
I'm gonna need you to click "Details" on there for me. If you could also send me your save, that would help a bunch (otherwise, I can only guess at what's wrong).

That 1537 looks a lot like Frederick from Deathchaos' custom DLC, so I would assume the unidentifiable characters are the various custom dlc characters.I get the error in 0.5.1, yeah. In my current work-in-progress 0.6.0, it doesn't error, but it certainly does give the impression that your data is messed up in some way.
Mind telling me what's supposed to be in the character list in this screenshot?
EDIT: Actually, wait... are these supposed to be DeathChaos25's DLC characters?
Yes that are deathchaos custom dlc character i have test my save and i got the error on 5 and 6 :/I get the error in 0.5.1, yeah. In my current work-in-progress 0.6.0, it doesn't error, but it certainly does give the impression that your data is messed up in some way.
Mind telling me what's supposed to be in the character list in this screenshot?
EDIT: Actually, wait... are these supposed to be DeathChaos25's DLC characters?

And the Cipher dlc :3 Oh and LilithCould you possibly add some compatibility for Chrom, Lissa and Frederick? At least compatible for you're impressively made in editor hex editor. lol

And the Cipher dlc :3 Oh and Lilith
And sumeragi mikoto garon and maybe anakos awakening chars from the hidden truth dlc and azuras mother too of courseAnd the Cipher dlc :3 Oh and Lilith
Yeah, I'm working on it. I've just managed to calculate correct stats for Corrin and bond units, but there's one exception. There is a unit called Orran in EldinTokuro_Chapter0_dec file that have weird "Boon" and "Bane" bytes, which cause that unit have two "Boon" bonus and two "Bane" bonus in the game.RainThunder miiiiight be working on that? I know he's been in the stats code lately. I guess keep an eye out.
That's why we need a DLC or ROM hack for those characters. Their data is only available in the map where they appeared in.anakos awakening chars from the hidden truth dlc and azuras mother too of course![]()

Yeah, I'm working on it. I've just managed to calculate correct stats for Corrin and bond units, but there's one exception. There is a unit called Orran in EldinTokuro_Chapter0_dec file that have weird "Boon" and "Bane" bytes, which cause that unit have two "Boon" bonus and two "Bane" bonus in the game.
Yeah, I'm working on it. I've just managed to calculate correct stats for Corrin and bond units, but there's one exception. There is a unit called Orran in EldinTokuro_Chapter0_dec file that have weird "Boon" and "Bane" bytes, which cause that unit have two "Boon" bonus and two "Bane" bonus in the game.