https://mega.nz/#!5QYRiKAQ!9I1Izjbzjqdu1FN6EqApTcidWSOioUmcN3hRMSmRYXwIf you can link me a file that fails to decompress in master (but should), I will gladly update the program to support it.
Alrighty. Also, after you posted this, I decided to try it out, & I didn't get any results from it. bin.lz is still unable to decompress, & putting a .txt file back into the program does nothing. I don't know if I'm doing something wrong, because SciresM told me the .txt had to be a specific format, & I've been left clueless since. There's mostly been a bunch of dodginess going on, & it would be appreciated if someone can clear all of this up one time.Should be
Unless you can extract lz files using 7-Zip & possibly trying to put the leftover bin into something like MSBT Editor & then putting the bin back in there, that would totally make sense if that's what I had to do.https://mega.nz/#!5QYRiKAQ!9I1Izjbzjqdu1FN6EqApTcidWSOioUmcN3hRMSmRYXw
This should contain an image of the Ike/Mist/Soren/Titania banner, in .bin.lz format, but my attempts with the most recent visual studios build on github and trainboy's precompiled have not seen any success.
Perhaps it's more like lz12 since these are larger images instead of text.
What I heard is that intsys stopped using uncompressed png/webp files starting with version 1.2 and the alm banner, and saving space with compression might be a reason for that.