EZ5i skinning competition

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I didn't notice it, what's missing?
nyanya.gif

(All I notice and think of are the lines that separate the file names are pre-rendered, meaning it's not really from template folder, or the file there called FL_Single_ItemBG_Clear
unsure.gif
)

SB_GB.png is just a blank full transparent PNG right?
What's teh problem with it and Cheryl?

FYI, That SB_BG.png also bothers MS2, If you edit it and make a skin, it doesn't show on the DS,
it only shows a shade of transparent white color sh*t.
I think that's a bug, and we've called it ages ago "A dummy file"
laugh.gif
 
env said:
(All I notice and think of are the lines that separate the file names are pre-rendered, meaning it's not really from template folder, or the file there called FL_Single_ItemBG_Clear
unsure.gif
)
That is what I think as well.
Anyways, my skin entry is going to be popping up soon xD, I hope you all find it decent.
nebulabanner.png

-I'm happy to say that all of the images I used were made by me from scratch, since this is the first time I've ever done that for a skin.
 
@JP
tongue.gif
Jiggle, jiggle at Nebula skin XD Another one tough competitor.
 
env said:
I didn't notice it, what's missing?
nyanya.gif

(All I notice and think of are the lines that separate the file names are pre-rendered, meaning it's not really from template folder, or the file there called FL_Single_ItemBG_Clear
unsure.gif
)

SB_GB.png is just a blank full transparent PNG right?
What's teh problem with it and Cheryl?

FYI, That SB_BG.png also bothers MS2, If you edit it and make a skin, it doesn't show on the DS,
it only shows a shade of transparent white color sh*t.
I think that's a bug, and we've called it ages ago "A dummy file"
laugh.gif
I asked her to reduce the bar so we can see much more the SB_BG.png.
But makes her feel like the preview will be wrong because the slide bar is reduced only when there is more file than can be displayed on top screen.

It was just to show a better view of the file SB_BG.png.

Now about the fact it's not displayed in Moonshell 2.10 and in current kernel, doesn't mean this will never be displayed in futur kernel.
wink.gif


About moonshell 2.10 i'm sure, because moonlight dropped the dev on his homebrew, but kernel. I just have to ask so it get fixed.

edit : just seen that scroll_bar.png is used as BG for the scroll bar in cheat window.
 
So that dummy file may still have a chance after all?
blink.gif

But, are we right about those lines(FL_Single_ItemBG_Clear) are just pre-rendered on the forger and not from template folder right?
unsure.gif


------

Edit: A bit confused right now after you said:
QUOTE said:
Should not be pre-rendered. BTW, ESF seems to display wrongly transparency.
Enough of this already
laugh.gif
just broadening my concerns for the last time and for others to see what we're talking about.
Here is the image that I sent you last time:
demo2.png
For others: It's self explanatory, just read it and review the image.
The files shown here are from the template folder.
smile.gif


Oh, felt sorry about the ESF
closedeyes.gif

moving on...
 
Should not be pre-rendered. BTW, ESF seems to display wrongly transparency.

Edit : Now about ESF, i'm tired to fight to obtain things from Cheryl.
This is the last version. If there is bugs, they will stay like that i'm afraid.
wink.gif
 
I have awesome-updated my skin ^^
The filenames are correct now. Afaik -.-
The EZSkin.ini, splash.ini and the splash.log aren't needed, right?
I'll delete them in update 1.2 (Atleast if it's the case that they're not needed
tongue.gif
)
So errr yeah, Mbmax, izzit alright now?
biggrin.gif
tpi.gif


PHREE SK1N!!! (This might, or might not, be a rom)
 
how much lines does a game name take?
i read before that a ez5i needs 3 lines to show a game name?

and where does the animation go? upper screen or lower screen?
 
kiafazool said:
how much lines does a game name take?
i read before that a ez5i needs 3 lines to show a game name?

and where does the animation go? upper screen or lower screen?
Yeah it can take 3 lines maximum. The game and the company name are displayed.

About your last question, read Tips in my first post.
 
kiafazool said:
where do you people get these icons for your skins?
i couldn't find any so i had to make them by my hand pixel by pixel
http://gbatemp.net/t239950-ez5i-skinning-c...t&p=2977175

Although I made mine mostly by hand anyways...Why take the easy way out anyways -_-" its not like the icons you can find with be perfect for your skin...
 
kiafazool said:
where do you people get these icons for your skins?
i couldn't find any so i had to make them by my hand pixel by pixel

I took mines from internet and then i made heavy (pixel by pixel) modifications on them. Use google, you will find several big images containing lots of icons.

Bye.
 
kiafazool said:
where do you people get these icons for your skins?
i couldn't find any so i had to make them by my hand pixel by pixel

pixel by pixel is the way to go, you have the most control over everything if you do it yourself.
 
Mbmax said:
ThatDudeWithTheFood said:
Request If I win can my 3 in 1 be a regular version that fits in a ds phat.
Prizes have been fixed by ez team. Not negociable.

@_Chaz_ : your splash animation is broken. Seems that you encountered the bug of makesplash.exe.
Change the light on your first frame, the splash should be bigger once compiled.

BTW, you can test your splash animation with moonshell 2.10 if you own a flashcart. Tips 1 in my first post.
wink.gif
What does it mean to change the light on the first frame?
 
_Chaz_ said:
What does it mean to change the light on the first frame?
That just means to tint it a little brighter or a little darker on either the first or second frame so the makeskin doesn't screw the animation up (preview it on Moonshell2 and you will see what I mean).
 
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