Hi! I extracted BabyLuigi.arc (Baby Park) and got several files; babyluigi_course.bco, babyluigi_course.bmd, babyluigi_course.bol, babyluigi_course.btk, babyluigi_map.bti, babyluigi_sky.bmd
I believe the track itself is stored in the bol file. What I want to do is convert this into a wavefront .obj file to throw into Blender, so I can then throw it into Unity Editor (for VrChat). How would I go about doing this? I did this successfully with Mario Kart Wii, successfully extracting Luigi Circuit and uploading it to VrChat, but Gamecube is a different beast, lol. Also, what is the internal name for Mushroom City? That is the track I actually want to convert; I am just using Baby Park as a practice run to make sure I do this correctly. Thanks in advance for your help!
I believe the track itself is stored in the bol file. What I want to do is convert this into a wavefront .obj file to throw into Blender, so I can then throw it into Unity Editor (for VrChat). How would I go about doing this? I did this successfully with Mario Kart Wii, successfully extracting Luigi Circuit and uploading it to VrChat, but Gamecube is a different beast, lol. Also, what is the internal name for Mushroom City? That is the track I actually want to convert; I am just using Baby Park as a practice run to make sure I do this correctly. Thanks in advance for your help!





