I'm trying to get sftdlib working in the Homebrew launcher so I can change the font. I've installed SF2D, Freetype and sftdlib into my devkitpro environment. When I try to build the Homebrew Launcher, I get an error on the console saying "undefined reference to `sftd_load_font_mem'". The strange thing is that this method is defined in sftd.h, which is included at the top of my c file. If I try to compile the sample included with sftdlib then I get a load of undefined reference errors relating to libpng functions. I installed the libpng portlib but this doesn't seem to have made any difference. Any help would be much appreciated!