Er, help please.

Discussion in 'NDS - Emulation and Homebrew' started by Waddle Dee, Nov 7, 2008.

  1. Waddle Dee
    OP

    Waddle Dee GBAtemp Regular

    Member
    1
    Dec 2, 2007
    United States
    ... A computer desk?
    Well, I've never EVER done coding except for HTML before, but I've always wanted to make a DS Homebrew game... so, how the hell is it done?

    I may not have ever done coding, but I DO know the laws of the video game coding (geometry setting, collision setting, triggers, etc.)


    I've just been really wanting to make a GOOD FPS game on the DS... maybe even a third person shooter - maybe I could use Doom's engine or something?


    Thanks.
     
  2. Twiggy12

    Twiggy12 GBAtemp Fan

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    Sep 23, 2008
    Aussie land (Australia)
    PaLib is ur friend
     
  3. Waddle Dee
    OP

    Waddle Dee GBAtemp Regular

    Member
    1
    Dec 2, 2007
    United States
    ... A computer desk?
    yes, but, what I mean is, can someone reccomend tutorials or something to help me? C++ is freaking programmer's code, I need something good to help me.
     
  4. Vulpes Abnocto

    Vulpes Abnocto Drinks, Knows Things

    Former Staff
    13
    Jun 24, 2008
    United States
    There seem to be numerous C++ tutorials available online for free.


    Give them a try. I learned a lot about HTML from such tutorials, but I haven't yet expanded into this particular language, so I cannot vouch for any particular one.
     
  5. DanTheManMS

    DanTheManMS aka Ricochet Otter

    Member
    4
    Jun 2, 2007
    United States
    Georgia
    How do you plan to program a game without a programming language? If you're expecting drag-and-drop, you're going to be disappointed.

    Also, this topic is only a few topics down as I write this. Please do at least a basic search before you post.
     
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