I recently got a brand new SD card and decided to try run Atmosphere off of it. At first, I couldn't get fusee-primary to run, but I formatted the card and used only JITS and it woked, but I wanted to create an emuNAND so I can run homebrew and backups safely.
I followed the NH guide to make emuMMC. I partitioned the SD using Tegra Explorer. When I put the SD card back into the PC to move the Atmosphere files back, I found that Windows would not pick up the SD card. It sees the partition that I cannot access, but not the one that I can. I tried reformatting, but it didn't help.
Am I doing something wrong? Is there a different way to create the partition, or should I just format using Rufus and go from there?
Hmm I used the same guide back when I modded my Switch. I had no problems using TegraExplorer to partition my SD card.
You can also use Hekate to partition your card. Choose a 29 gb emummc partition and the rest for the fat32 partition. Maybe that will work for you.
Then use Hekate or NxNandManager to set up your Emunand as they produce the propper Files to boot your Emunand (emummc Folder / emummc.ini).
If you already have a Nand Backup use NXNandManger for the Setup.
If you choose the NxNandManager Route, download Lockpick RCM to dump your prod.keys File.
Hekate Setup:
Inject the Hekate Payload
In Hekate choose emuMMC -> Create emuMMC -> SD File
(SD Files are easier to recover as Partition Files)
After the Process is finished copy the emuMMC Folder from your Switch to your PC.
You can use Hekate's USB feature to copy it quicker to your PC (Tools -> USB Tools -> SD Card)
Use 7zip or Winrar to compress your Backup.
Keep it Save in Case your Emunand get's corrupted, simply copy your Backup back to your Switch.
NxNandManager Setup:
Inject the Lockpick RCM Payload
Dump your Keys
Copy your prod.keys File (located at /switch/prod.keys) to NxNandManager_v*.**_x64
In NxNandManager go to Options -> Configure Keyset -> Import Keys from File -> your prod.keys File -> Save
Go to File -> Open File -> *Nand Backup Folder* (RAWNAND/rawnand.bin) or *emuMMC Folder* (emuMMC/EF00/eMMC/00)
Code:
Go to Options -> Incognito (PRODINFO) -> Yes
To delete your Personal Informations
Go to Options -> Resize NAND (RAWNAND, FULL NAND)
If you want to start fresh choose Format User
As User Size choose something between 1.5 GB and 3.99 GB (Fat32 Limitation) -> Save
(Some Games have huge Save Files and they won't install if the User Partition is too small)
It takes less Time to Copy the Files back to your Switch if you have any Problems later on.
Go to File -> Open File -> /NxNandManager_v*.**_x64/RAWNAND.resized
Insert your Micro SD Card into your PC or use Hekate's USB Feature (Tools -> USB Tools -> SD Card)
Go to Options -> Emunand Creation Tool (RAWNAND, FULL NAND)
-> Boot 0 (Pick your Boot 0 File) -> Boot 1 (Pick your Boot 1 File) -> SD Files (AMS) -> Select Target Volume
-> Hekate SD Raw or your Micro SD Card Reader -> Create Emunand
If you want to be able to switch between SYS & EMU Nand, you need Hekate.
If you don't care about SYS Nand use fusee-primary. (If emuMMC is present AMS always boots it)
Hekate Setup:
Create these Entries in bootloader/hekate_ipl.ini:
Inject fusee-primary or Hekate depending on your Setup.
In Hekate:
Launch -> Emunand Hekate Bootloader
You can Auto Boot any Entry you like, to do so go to Options -> Auto Boot -> any Entry
If you want to disable Auto Boot hold the Vol- Button after injecting the Hekate Payload.
When i was running SXOS i used files on SD for emunand, and i'm still doing that after moving to Atmos, specialy caurse i can't get hidden partition to run emummc, so far i haven't found anything i coulden do by using files on SD
When i was running SXOS i used files on SD for emunand, and i'm still doing that after moving to Atmos, specialy caurse i can't get hidden partition to run emummc, so far i haven't found anything i coulden do by using files on SD
Doing it that way can you just copy everything to a new micro SD card? I have a 256gb... But it fills up quite quickly. Especially once you put a 30gb nand partition in.
I'm buying a 512gb so I'm thinking switch to a fat file rather than partition and copy over... Hopefully job done.
Last time I spent ages reinstalling games backup saves etc.
When i was running SXOS i used files on SD for emunand, and i'm still doing that after moving to Atmos, specialy caurse i can't get hidden partition to run emummc, so far i haven't found anything i coulden do by using files on SD
Any reason your using a hidden partition? The only annoying thing I find is your pc can't see the partition. It sort of can in tinfoil... But you can't write to it unless you use nut. And even then it's limited.
Doing it that way can you just copy everything to a new micro SD card? I have a 256gb... But it fills up quite quickly. Especially once you put a 30gb nand partition in.
I'm buying a 512gb so I'm thinking switch to a fat file rather than partition and copy over... Hopefully job done.
Last time I spent ages reinstalling games backup saves etc.
Any reason your using a hidden partition? The only annoying thing I find is your pc can't see the partition. It sort of can in tinfoil... But you can't write to it unless you use nut. And even then it's limited.
I recently got a brand new SD card and decided to try run Atmosphere off of it. At first, I couldn't get fusee-primary to run, but I formatted the card and used only JITS and it woked, but I wanted to create an emuNAND so I can run homebrew and backups safely.
I followed the NH guide to make emuMMC. I partitioned the SD using Tegra Explorer. When I put the SD card back into the PC to move the Atmosphere files back, I found that Windows would not pick up the SD card. It sees the partition that I cannot access, but not the one that I can. I tried reformatting, but it didn't help.
Am I doing something wrong? Is there a different way to create the partition, or should I just format using Rufus and go from there?
Seemingly out of nowhere a PC port for Pokemon Platinum has surfaced online, bundled alongside the source code for those interested in building and developing it for...
With very little in the way of announcement, Valve has today increased the price of the Steam Deck but some fairly considerable margins. Both of the available models...
Earlier this year, Sony announced major price increases for the PS5, PS5 Pro, and PlayStation Portal. Now the company is raising prices again, this time for...
Continuing with the great news of Pokémon Platinum getting a native unofficial PC port just a few days ago, today, yet another classic title from the franchise has...
Nintendo's expected Summer showcase is here, offering up plenty of new announcements and exciting reveals. Let's see what they have in store in the latest Nintendo...
The latest in a growing number of native PC ports, Paper Mario ReCut got its first pre-release build earlier this week. Based on the N64 recompilation toolchain, the...
When you talk about 3DS emulation, most people would jump to Citra. As the defacto choice since its first release it's seen tremendous success, and even after its...
A whole hour of PlayStation content is on the way, thanks to the latest State of Play showcase. Headlining the stream will be Marvel's Wolverine, alongside a...
For the first time in 13 years, the Call of Duty series will again return to Nintendo's consoles. Set to launch on the 23rd of October, the latest release, Modern...
Back in April we covered the ROM hacking efforts to add fifth-generation animated sprites to third generation Pokemon games. It remains a thoroughly impressive...
With very little in the way of announcement, Valve has today increased the price of the Steam Deck but some fairly considerable margins. Both of the available models...
Nintendo's expected Summer showcase is here, offering up plenty of new announcements and exciting reveals. Let's see what they have in store in the latest Nintendo...
Seemingly out of nowhere a PC port for Pokemon Platinum has surfaced online, bundled alongside the source code for those interested in building and developing it for...
Earlier this year, Sony announced major price increases for the PS5, PS5 Pro, and PlayStation Portal. Now the company is raising prices again, this time for...
With rumours circulating about a Nintendo Direct in the coming days and weeks, fans are left speculating and hoping as to what might be included. At the centre of all...
The latest in a growing number of native PC ports, Paper Mario ReCut got its first pre-release build earlier this week. Based on the N64 recompilation toolchain, the...
A whole hour of PlayStation content is on the way, thanks to the latest State of Play showcase. Headlining the stream will be Marvel's Wolverine, alongside a...
After much speculation and rumour, the fabled Nintendo Direct is upon us. Set to go live tomorrow, the 9th of June, at 3pm in the UK, it'll feature 50 minutes of...
For the first time in 13 years, the Call of Duty series will again return to Nintendo's consoles. Set to launch on the 23rd of October, the latest release, Modern...
With the latest entry to the Star Fox series being announced earlier this month, Nintendo have today shown off one of the features new to the game in the mouse...