I've been trying to edit the banner textures for a game, and |I was able to export the texture as a png just fine using Ohana. However I can't import it again, so I tried importing the texture using EFE instead, but when I clicked "Save" I got an error... Is there any way to properly import a png to replace a texture in a game's banner? This is the error EFE gives me: Warning: Spoilers inside! An error occured while trying to save: System.NotImplementedException: The method or operation is not implemented. at _3DS.NintendoWare.GFX.CMDL.Write(EndianBinaryWriter, er, CGFXWriterContext c) at _3DS.NintendoWare.GFX.CGFX.DATA.Write(EndianBinaryWriter, er, CGFXWriterContext c) at _3DS.NintendoWare.GFX.CGFX.Write() at EveryFileExplorer.Form1.SaveFile(Object sender, EventArgs e) Ohana just doesn't do anything at all.