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Discussion in '3DS - ROM Hacking, Translations and Utilities' started by gudenau, Oct 29, 2015.
How would I go about editing the models in Super Smash Brothers for the 3DS?
can't repack as far as i know so not much point. but ill keep an eye out.
Yah, need to get that working aswell. I realy want to tweak Shulk.
Already have a _whole_ lot of nerfs and buffs already lined up and ready to test. Tweaks to Mii Gunner so they have a neutral game and fixing Ganon's everything.
I want to change his model, hence the title. :-P
I just want texture editing. To any degree.
Using Ohana 3DS I can open some models fine, like trophies and other static models, but any fighter models or assist trophy models fail to load, but the textures load fine
But until we can repack the files that doesn't really matter. Glad to hear the textures should be editable though.
If I remember correctly, the verts are saved separate from the BCH files.. They are in some proprietary format. But if you just want to texture edit, then edit the BCH.
Are these files inside the dt file? And if so then that is what I mean by repacking as as far as I know you can't repack the dt file after editing.
Yea, they are in DT, and yea, im not sure about re-compressing that stuff..
Gona have to make a packer I fear...
If you actually do, I owe you for much more than just your ol' save editor. Praise the sun.
If someone else does.. well, thanks for the save editor.
I need to finish some stuff for once. I guess I will for on the save editor today.
I speak for everyone, or at least most of us, when I say that if you somehow find a way to repack dt simply, you will be much more of a legend among all of us than just being the guy who made the decentish save editor.
I understand. The save editor will probably more useful to people though.
(Not to argue with you on matters of nonimportance, but) a dt repacker will DEFINITELY be more useful to the community. Just about anyone can make a save editor or hex-edit whatever they want to edit in via save_manager and the save map layout + trial and error, but the dt is going to be useful for far, far more - things like a Brawl Minus type mod for 4 (i'd call it 4-B, honestly - both as a callback to brawl minus and meaning literally "4 minus balance") or a Brawl+ type overhaul are almost instantly bound to happen as soon as the final incomplete step in functional s3DS moveset modding - repacking one.. little.. file - is completed.
that may just be my bias tho
Check the edit. ;-)
i take back every negative thing i've ever said on this forum
I just added that to my sig.