Hacking DSx86 0.24 FOR IEVO

kiafazool

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pate just released a new update for dsx86 0.24 and it works for the IEVO

download at his website

http://dsx86.patrickaalto.com/



he also released ds2x86 0.03
QUOTE said:
Feb 6th, 2011 - DSx86 0.24 and DS2x86 0.03 released!

It has been a long time since I last released a version of the original DSx86. The version I released today, 0.24, is built with the latest libnds, so that it can run in DSi mode if you have a Nintendo DSi and a suitable flash cart that enables DSi mode. I am only aware of one such flash cart, CycloDS iEvolution. Running in DSi mode means that the CPU runs at 133MHz instead of the normal 66MHz, so the emulation runs at double speed (20MHz 286 instead of 10MHz 286). If you don't have such a flash cart or you run DSx86 on a DS Lite (or original DS Phat), this new version does not bring any enhancements, sorry. I plan to add the smoother screen scaling features, and other improvements on my TODO list, in the future, though.

The DS2x86 version 0.03 has a lot of work done in the protected mode features, so that it currently runs Doom. I was able to fix the problem I had last weekend with the textures (the cause was a bug in my 64-bit division algorithm), and I also added some preliminary audio support. The problem with the audio in Doom is that it request an interrupt after every 128 samples, while the shortest interrupt interval my current SB emulation allows is 3*128 samples (but adjusted by the playing frequency). Thus, to make the audio in Doom work, I had to adjust the playing frequency to be only 22050/3 Hz, which makes the interrupts happen at about every 128 input samples. I will improve my audio support in the future, but I did not have time to code a better emulation method by today. There are some other minor improvements and bug fixes as well, but no major new features. The high-resolution screen modes and AdLib audio are still missing, for example. It is possible (though not very likely) that this version runs also other DOS4GW games, so feel free to test it!

The next things I plan to do are to look into enhancing the original DSx86 with some proper DSi mode support, and I also want to add profiler features to DS2x86 so that I can start improving it's performance. I believe it should run Doom better than what it currently does, so I want to see what are the most time-consuming operations and try to improve the speed of those operations. I also want to continue work on the Borland DOS Extender (using the Jazz Jackrabbit game) and implement the higher-resolution screen modes.

Again, please send me the debug logs, as those will help me in developing DS2x86 (and DSx86) further!
 

stanleyopar2000

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so I guess the Sudokuhax was a waste of my fucking 200 points right
dry.gif
 
D

Deleted_171835

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stanleyopar2000 said:
so I guess the Sudokuhax was a waste of my fucking 200 points right
dry.gif
No it wasn't.
Now you can play Sudoku on the go!
 

stanleyopar2000

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RupeeClock said:
SoulSnatcher said:
stanleyopar2000 said:
so I guess the Sudokuhax was a waste of my fucking 200 points right
dry.gif
No it wasn't.
Now you can play Sudoku on the go!
Actually no, it was a waste of points then.
EA's Sudoku is a pretty crappy version, worst I've played on a DS.


I got it for the hack
unsure.gif
 

9th_Sage

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stanleyopar2000 said:
so I guess the Sudokuhax was a waste of my fucking 200 points right
dry.gif
Um...no. It sounds as though it perhaps can't right now, but I'm sure in the future DSx86 will be able to access the DSi SD card if run from that exploit.
 

rave420

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stanleyopar2000 said:
I got it for the hack
unsure.gif


there was no hack, ever!

There was an exploit, which allowed code to be run from an SD card.
If someone were to implement this into something that loads a gui similar to AKAIO with rom launch capabilities, THEN you got a hack.

the problem is, nobody is going to develop something just for those 200some people that downloaded it.

maybe if another game is found, and it becomes more popular, you will see someone write a program that loads roms.

i am doubtfull that the sudoku hack will ever be used for anything other then educational research purposes.
 

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