Hacking DSTwo freezes when viewing BMPs in RTG

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DeltaBurnt

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Well one of the things I thought that was really cool about the DSTwo's RTG was that it also supported BMPs. This would be insanely useful for games where you need maps or comparison charts.

So I finally get to testing it out, and it always freezes. I've tried different types of BMPs, I've tried making the extension all lower case, I've tried different games (games I've seen work with other people on video). Is there some trick to doing it? So far I've just been name it the same as the nds file. Txt viewing works perfectly, so I don't know what's causing the problem :\
 
Never tried that myself (yet) but according to SC site
QUOTE said:
# Q?What picture format does DSTWO game guide support?
# A?BMP. 24bits color.

# Q?Why DSTWO game guide do not show my picture?
# A?Make sure the BMP format file is 24bits color. And the prefix name is the same as game file.
So I'd guess that the picture has to be 256x192x24bit (I'm guessing there's no scrolling facility)

EDIT: Forget what I said about size - it doesn't matter.
I've just tried it with Zelda Spirit tracks train map - both @ 256x192 and 800x767 (24-bit) & both of them worked fine
 
CannonFoddr said:
Never tried that myself (yet) but according to SC site
QUOTE said:
# Q?What picture format does DSTWO game guide support?
# A?BMP. 24bits color.

# Q?Why DSTWO game guide do not show my picture?
# A?Make sure the BMP format file is 24bits color. And the prefix name is the same as game file.
So I'd guess that the picture has to be 256x192x24bit (I'm guessing there's no scrolling facility)

No it does have scrolling, I saw in the video. I'll try again with the 24 bit type, but I could have sworn I already tried.
 

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