DSONE/DSONEi OS 3.0 SP8 released

Discussion in 'User Submitted News' started by Eon-Rider, Jun 8, 2009.

Jun 8, 2009
  1. Eon-Rider
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    Member Eon-Rider GBAtemp Maniac

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    The Supercard team has updated their OS to SP8 to fix a bug of Kingdom Hearts 358/2 Day! And also a step to a better user interface. =)

    Source
    Download
     
  2. nicky041192

    Member nicky041192 GBAtemp Maniac

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    nice. a smoother interface.
     
  3. Noitora

    Member Noitora ::

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    Is it really faster? Or shouldn't I bother downloading it?
     
  4. raulpica

    Supervisor raulpica With your drill, thrust to the sky!

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    Can't believe it!

    Downloading it NOW, will report back.

    EDIT: CRAP! Not exactly blazing fast, but whoa, it's actually smooth and useable now! [​IMG]
    EDIT2: There are also 5 skins included now [​IMG]
     
  5. Eon-Rider
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    Member Eon-Rider GBAtemp Maniac

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    I can honestly say, the speed has been improved by at least 3 times. I may be wrong however since I haven't used my SCDS1 in a while.
     
  6. Minox

    Supervisor Minox Spytech Employee

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    Download for users who has Scds1 v1/v2:

    [​IMG] Download


    As soon as I get more time I'll put this on the frontpage [​IMG]

    Noitora: It really is faster, not perfect but a really good improvement.
     
  7. Zerrix

    Member Zerrix GBAtemp Maniac

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  8. rasputin

    Member rasputin GBAtemp Advanced Fan

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    Long file names yet ?

    no of couse not

    still avoid [​IMG]
     
  9. raulpica

    Supervisor raulpica With your drill, thrust to the sky!

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    Meh, never found that to be so much of an issue.

    It's not something to avoid the DSOne for, even though if they fix it it'd would be even more awesomer [​IMG]
     
  10. Normmatt

    Member Normmatt Former AKAIO Programmer

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    Doesn't look like this fixes Kingdom Hearts still black screens for me. It is alot quicker but still slow and buggy.
     
  11. Guile589

    Member Guile589 GBAtemp Regular

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    OMG it's so much faster than before! I love it^^
     
  12. DanTheManMS

    Member DanTheManMS aka Ricochet Otter

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    I've copied my *.sav files directly from my slot-2 Supercard and most of them worked fine. I'm working on getting the rest to work with long filenames.
     
  13. Searinox

    Member Searinox Just a taste~ ;3

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    The problem arises with series of more than 4 games with the same name such as Pokemon or Spyro. The first 4 games are appended 1, 2, 3 and 4 to their names while the rest are appended a hash from the ROM's CRC16. If you add games in the future and at some point backup, format, and restore, the first 4 alphabetical names are appended numbers while the rest are CRC16'd. The order in which they are chosen for the naming criteria will differ. This is why naming the SAV after the game to preserve linking only works with 4 or less games of the same type.

    If you've ever had about 50 neatly named ROMs in the game and ever formatted, maybe to change the cluster size or for another reason, you're gonna run into problems. LFN lack of support is arguably SC's biggest issue, since a switch like this could crosslink ROMs and save files, causing their immediate loss upon running the games, which obviously won't recognize one another's saves and format them. The only true and definate solution to this is giving your ROMs names of 8 or less characters length.
     
  14. geokilla

    Member geokilla GBAtemp Regular

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    Wait....what? This is Team Supercard?! SP6 to SP8 in a matter of months!

    Is it just me or is the SP8 almost as fast as the other firmwares? I don't feel a change in menu speed.
     
  15. Minox

    Supervisor Minox Spytech Employee

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    It is definitely much faster.
     

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